by-display

by-display is a skill for Claude Code from 001TMF/blatant-why. It costs 2 tokens per session (6,310 once invoked), scanned A, original, MIT.

A formatting skill for displaying protein-design campaign results in the terminal and in Markdown. It defines standard layouts for progress, scores, rankings, errors, and approval checkpoints.

In plain words
What is it for?
Use it to format campaign status, screening reports, ranked results, warnings, approval requests, progress updates, and phase summaries.
Why use it?
It keeps campaign updates consistent and readable while avoiding terminal formatting codes that may display incorrectly.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions CLAUDE.md; mentions Claude Code.

Not installable: its command points at a path on the author’s own machine, so it runs nowhere else. The line is /home/user/.conda/envs/bg/bin/boltzgen.

Good fit Use it to format campaign status, screening reports, ranked results, warnings, approval requests, progress updates, and phase summaries.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

There is no command for this one: it runs only inside a plugin, and the catalogue could not identify which plugin ships it. The source is linked below.

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for by-display

README.md
[![agentmods](https://agentmods.dev/badge/skills/001tmf/blatant-why/by-display/github.svg)](https://agentmods.dev/skills/001tmf/blatant-why/by-display)
Your own site
<a href="https://agentmods.dev/skills/001tmf/blatant-why/by-display"><img src="https://agentmods.dev/badge/skills/001tmf/blatant-why/by-display/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for by-display

Your own site · 80×15
<a href="https://agentmods.dev/skills/001tmf/blatant-why/by-display"><img src="https://agentmods.dev/badge/skills/001tmf/blatant-why/by-display.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 2 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,310 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00002 $0.06310
Opus 5 $0.00001 $0.03155
Sonnet 5 $0.00000 $0.01262
Haiku 4.5 $0.00000 $0.00631

Measured 9d ago against content hash cb1a08a94e8a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

by-display scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/render_campaign_status.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/.claude/skills/by-display/SKILL.md · 569 lines

How it starts

The opening of the file, as written. The whole thing — 569 lines — stays where its author put it; the contents beside it link to each section on GitHub.

BY Display Patterns

Standard display formats for all campaign output. They use Unicode box-drawing characters and markdown that render natively in Claude Code's terminal. Never use ANSI escape codes in response text — they render as literal characters.

Every other BY skill (research, screening, scoring, campaign-manager, ...) calls into these templates when it is time to talk to the user. This file is the canonical source; the literal templates live in references/output-format-spec.md so other skills can copy them verbatim.


When to Use This Skill

Use this skill when you are:

  • Rendering campaign status for /by:status, /by:watch, or phase transitions
  • Formatting screening reports (liabilities, developability, structure scores)
  • Showing ranked results for /by:results or any final campaign output
  • Displaying errors or quota warnings that need user attention
  • Presenting a checkpoint or safety gate that requires explicit user approval
  • Streaming progress during long-running design/fold jobs
  • Closing a phase — every major phase ends with a "Next Up" block

Do NOT use this skill when:

  • You need to compute scores — that is by-scoring; this skill only renders them
  • You need to run a screening battery — that is by-screening
  • You need to decide what to do next — that is by-campaign-manager / by-design-workflow
  • You need raw machine-readable JSON output for another tool — emit JSON directly, not the human-facing templates here
  • You want to invent a new visual style — extend the templates here instead of forking them

Inputs

This skill is consumed by other skills. Inputs are the data objects to be rendered:

Required (one of):

  • Campaign checkpoint object{ campaign_id, target, phases: [{name, status, time, details}, ...], current_phase }. Source: by-campaign-manager (campaign_state.json).
  • Ranked design list[{ design_id, composite, ipSAE, ipTM, pLDDT, liabilities, verdict }, ...]. Source: by-scoring / by-screening.
  • Screening report object{ design_id, liabilities: {...}, developability: {...}, structure: {...}, verdict }. Source: by-screening.
  • Progress event{ phase, status (◆/✓/✗), message, elapsed }. Source: any long-running skill.
  • Error object{ title, details, suggested_next }.

Read the full file on GitHub · 569 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 569 lines · 2 tokens per session scan A cb1a08a94e8a

Subscribe to this mod's changes

by-display is a skill published in the GitHub repository 001TMF/blatant-why (114 stars, last pushed 23d ago), licensed MIT. It adds 2 tokens to every session and 6,310 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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