Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-charactersnpx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-charactersgit clone --depth 1 https://github.com/1370998960-del/https-github.com-Emily2040-seedance-2.0Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-characters)<a href="https://agentmods.dev/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-characters"><img src="https://agentmods.dev/badge/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-characters.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00043 | $0.00984 |
| Opus 5 | $0.00022 | $0.00492 |
| Sonnet 5 | $0.00009 | $0.00197 |
| Haiku 4.5 | $0.00004 | $0.00098 |
Grade A, and why
seedance-characters scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
94% identical to seedance-characters — 10 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.
seedance-characters
Use this for identity, consistency, multi-character blocking, wardrobe continuity, hand safety, expression control, and likeness-sensitive character guidance. Character prompting must remove ambiguity before adding style.
Load [ref:shot-list-continuity] when character identity, wardrobe, props, eyeline, screen direction, or emotional state must survive across multiple shots. Load [ref:directing-engine] to direct performance: give each character a playable objective, show subtext through contradiction between word and action, and keep one performance register consistent with the project's directorial voice.
Intent
The user is protecting someone here - a character they invented, a product they built, or a person they love. Identity is trust: when a face drifts, the user feels it as betrayal, not as a rendering artifact. Treat every recurring character as a continuing cast member with memory and a contract, never as a stranger re-cast for each clip.
Character Contract
Assign each character a stable tag: Character A, Character B, [Image1] subject, or a user-provided original name. After more than one character appears, do not use ambiguous pronouns. Keep tag, role, appearance, wardrobe, position, action, and emotional beat consistent.
| Field | Prompt use |
|---|---|
| Tag | Character A or [Image1] subject |
| Identity anchor | Age range, silhouette, hair, wardrobe, or authorized reference role |
| Position | Foreground/background, left/right, seated/standing |
| Action | One assigned verb and endpoint |
| Expression | Observable behavior such as blink, glance, smile, grip, pause |
| Constraint | What must stay unchanged |
Multi-Character Blocking
Assign actions separately: Character A lowers the envelope; Character B remains in the doorway. Do not write they argue dramatically when the model must decide who moves. If contact occurs, describe the contact point and endpoint. For crowd scenes, identify the hero subject and keep background motion simple.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 72 lines · 43 tokens per session scan A 4a470d4bc985
seedance-characters is a skill published in the GitHub repository 1370998960-del/https-github.com-Emily2040-seedance-2.0 (235 stars, last pushed 2mo ago), licensed MIT. It adds 43 tokens to every session and 984 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to seedance-characters, differing in 10 lines, and is treated as a copy.
Other skills, from other repositories
seedance-characters
This skill should be used when the user asks for character consistency, character tags, identity lock, multi-character blocking, wardrobe continuity, hand safety, expression control, or likeness-sensitive character guidance.
seedance-characters
This skill should be used when the user asks for character consistency, character tags, identity lock, multi-character blocking, wardrobe continuity, hand safety, expression control, or likeness-sensitive character guidance.
brand
Use when brand voice, visual identity, messaging frameworks, asset management, brand consistency. Activate for branded content, tone of voice, marketing assets, brand compliance, style guides.
identity-work
当用户发现自己在为立场辩护、看不清现实、或反复立志却改变不了自己时调用。 核心理念: 身份是认知牢笼也是行为杠杆——放下身份才能看清真相(痛苦=真相时刻), 更新自我形象才能替代自律(对外承诺)。 不适用于: 需要专业心理咨询的深层创伤。 Triggers: 立场/身份/自我/看不清现实/改变不了自己/自律失败/identity/self-image.
spec-review
Independent, multi-model review of a design or spec before any code is written, for the microsoft/winappcli repo. Activate when a contributor asks to "review this spec", "review my design", "review this design doc", "validate this approach", "should we build this", "spec review", "design review", or "feature review".…
winapp-frameworks
Framework-specific Windows development guidance for Electron, .NET (WPF, WinForms), C++, Rust, Flutter, and Tauri. Use when packaging or adding Windows features to an Electron app, .NET desktop app, Flutter app, Tauri app, Rust app, or C++ app.