Author a pose via IK and bake

Author a pose via IK and bake is a skill for Claude Code from akaieuan/Hologram. It costs 86 tokens per session (1,121 once invoked), scanned A, original, MIT.

A Blender workflow for making a character hold, carry, or aim an item using inverse kinematics, then saving the result as ordinary animation keyframes. Inverse kinematics lets a tool position a hand or body part by solving for the required joints.

In plain words
What is it for?
Snapping hand targets to item sockets, creating a new character pose, baking the pose to keyframes, and storing its bone rotations in a project pose registry.
Why use it?
It keeps the runtime from repeatedly solving the pose during playback, which can interfere with animation blending; the solved pose is baked once and replayed as data.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the hologram plugin — 10 skills, 6 hooks, 1 MCP server shipped together

Good fit Snapping hand targets to item sockets, creating a new character pose, baking the pose to keyframes, and storing its bone rotations in a project pose registry.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/akaieuan/hologram/pose-authoring
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add akaieuan/Hologram --skill pose-authoring
Clone the repo
git clone --depth 1 https://github.com/akaieuan/Hologram

Made for: Claude Code.

Or install hologram, the plugin that ships this one along with the rest of its 10 skills, 6 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Author a pose via IK and bake

README.md
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Your own site
<a href="https://agentmods.dev/skills/akaieuan/hologram/pose-authoring"><img src="https://agentmods.dev/badge/skills/akaieuan/hologram/pose-authoring/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Author a pose via IK and bake

Your own site · 80×15
<a href="https://agentmods.dev/skills/akaieuan/hologram/pose-authoring"><img src="https://agentmods.dev/badge/skills/akaieuan/hologram/pose-authoring.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,121 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.01121
Opus 5 $0.00043 $0.00561
Sonnet 5 $0.00017 $0.00224
Haiku 4.5 $0.00009 $0.00112

Measured 12d ago against content hash d5b237034178, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

Author a pose via IK and bake scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

hologram/plugin/skills/pose-authoring/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Author a pose via IK + bake

The contract this workflow enforces: authoring solves IK, runtime never does. A pose is solved once in Blender, baked to plain FK rotations, and stored as data the runtime replays. Runtime IK is a per-frame solver fighting your animation blend; baked FK is a lookup.

Works over a live Blender session when a Blender MCP is connected (probe it first — e.g. a get_scene_info-style tool); otherwise write the same steps as a headless bpy script the user runs with blender --background --python.

Preconditions

  • A rigged character GLB and an item GLB whose grip points are marked with Socket_* empties (e.g. Socket_Grip for the primary hand, Socket_Foregrip for the support hand). No sockets → author them first (/hologram:glb-standards).
  • A pose registry in the project — wherever this project persists authored poses (a Python dict module, JSON file, or similar that its export scripts read). If none exists, propose one: a POSES = {name: {bone: {"rotation_euler": (x, y, z)}}} module the export script iterates.
  • The pose name must be new; overwriting an existing pose needs explicit user approval.

Workflow

  1. Snapshot the scene. Record existing object/action/collection names so cleanup can remove exactly what this run adds. The live scene is a sandbox — the only persistent outputs are the registry entry and the re-export.
  2. Import into a fresh collection (fail if a previous run's collection is still there). Import the character, then the item; parent the item to the hand bone (parent_type = "BONE", matrix_parent_inverse from the inverted world @ pose-bone matrix) so it rides the rig exactly as it will at runtime.
  3. Place IK targets at the sockets. One empty per involved hand, positioned with the socket's matrix_world. Two-handed items: primary hand → Socket_Grip, support hand → Socket_Foregrip. One-handed: primary only.
  4. Constrain the hand bones. An IK constraint per involved hand, targeting its empty, chain_count = 3 (hand → forearm → upper arm). Optional pre-pose before solving (e.g. dip the neck for an aim stance).
  5. Screenshot and get approval. Show the solve; accept nudges to the IK targets ("move the left target up 2cm") and re-screenshot until the user approves or cancels. Cancel → cleanup, write nothing.
  6. Bake. First force full keying — Blender 5.2's "Only Insert Needed" preference silently skips redundant keys and melts hold poses: bpy.context.preferences.edit.use_keyframe_insert_needed = False. Then bpy.ops.nla.bake(frame_start=0, frame_end=2, only_selected=True, visual_keying=True, clear_constraints=True, bake_types={"POSE"}).
  7. Read the resolved rotations. For every bone the bake keyed, take pose_bone.matrix_basis.to_euler("XYZ") in degrees, rounded to 2 decimals (sub-centidegree differences are imperceptible and the diff stays readable). Pick ONE Euler order and use it everywhere — mixing orders corrupts poses.
  8. Persist to the registry in the project's existing format, with a comment header (what, why, authoring date). Then clean up: delete the run's collection, its objects, and the temporary baked action.
  9. Re-export the character through the project's export path so the pose ships in the GLB, then tell the user how to verify (equip the item; the pose should match the approved screenshot).

Read the full file on GitHub · 76 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 76 lines · 86 tokens per session scan A d5b237034178

Subscribe to this mod's changes

Author a pose via IK and bake is a skill published in the GitHub repository akaieuan/Hologram (2 stars, last pushed 1mo ago), licensed MIT. It adds 86 tokens to every session and 1,121 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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