Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add AshExplained/roblox-skills --skill roblox-mobile-playtestgit clone --depth 1 https://github.com/AshExplained/roblox-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-mobile-playtest)<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-mobile-playtest"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-mobile-playtest/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-mobile-playtest"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-mobile-playtest.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.00378 |
| Opus 5.5 | $0.00021 | $0.00151 |
| Sonnet 5.5 | $0.00010 | $0.00076 |
| Haiku 4.5 | $0.00005 | $0.00038 |
Grade A, and why
roblox-mobile-playtest scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Roblox Mobile Playtest
Goal
Verify that the Roblox experience works and feels good for phone-first players.
Use Device Simulator
When available, invoke rbx-device-simulator-lua before device-specific UI checks. Use it to test phone and tablet form factors, orientation, and layout behavior.
MCP Workflow
- Confirm Studio state with
get_studio_state. - Start play mode with
start_stop_play. - Use device simulation when relevant.
- Exercise controls with
user_mouse_input,user_keyboard_input, and direct character movement throughcharacter_navigation. - Capture evidence with
screen_capture. - Check
get_console_output.
Mobile Checks
- First core action is reachable in 10-30 seconds.
- Tap targets are large and spaced apart.
- Important buttons avoid thumb conflict and system gesture zones.
- HUD does not block movement, combat, collection, or objectives.
- Text is readable on phone and tablet sizes.
- Objective markers and reward feedback are visible without opening menus.
- No keyboard-only requirement exists for core play.
- Menus scroll cleanly and do not hide primary actions.
- Performance remains smooth in the first playable area.
Report Format
Return:
- Devices or simulated form factors checked.
- First-action time.
- Control and HUD issues.
- Readability issues.
- Console or performance risks.
- Highest-impact fixes before launch.
Next
Run the full first-session pass with roblox-playtest-qa, and send any defect to roblox-debugging-bugfix.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 52 lines · 52 tokens per session scan A 8c15082ebdec
roblox-mobile-playtest is a skill published in the GitHub repository AshExplained/roblox-skills (39 stars, last pushed 4mo ago), licensed MIT. It adds 52 tokens to every session and 378 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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smoke-check
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hearth-playtest
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