roblox-studio-workflow

roblox-studio-workflow is a skill for Claude Code, Codex from AshExplained/roblox-skills. It costs 49 tokens per session (697 once invoked), scanned A, original, MIT.

A safety and working procedure for using Roblox Studio through MCP. Roblox Studio is the editor used to build Roblox games, while playtesting means running the game to check it.

In plain words
What is it for?
Use it to inspect places, edit scripts and objects, insert assets, generate models or materials, connect to Studio, and playtest changes.
Why use it?
It keeps changes tied to the live Studio project and requires scripts to be found, read, edited, tested, and checked for console errors in order.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to inspect places, edit scripts and objects, insert assets, generate models or materials, connect to Studio, and playtest changes.

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Install with agentmods
npx agentmods add skills/ashexplained/roblox-skills/roblox-studio-workflow
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AshExplained/roblox-skills --skill roblox-studio-workflow
Clone the repo
git clone --depth 1 https://github.com/AshExplained/roblox-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roblox-studio-workflow

README.md
[![agentmods](https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-studio-workflow/github.svg)](https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-studio-workflow)
Your own site
<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-studio-workflow"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-studio-workflow/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roblox-studio-workflow

Your own site · 80×15
<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-studio-workflow"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-studio-workflow.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 697 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.00697
Opus 5 $0.00024 $0.00349
Sonnet 5 $0.00010 $0.00139
Haiku 4.5 $0.00005 $0.00070

Measured 9d ago against content hash c32f119f36ff, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

roblox-studio-workflow scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

roblox-studio-workflow/SKILL.md · 67 lines

How it starts

The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Roblox Studio Workflow

Purpose

Use this skill when work needs the local Roblox_Studio MCP server. Keep the loop grounded in the live Studio session: connect, inspect, read, edit, playtest, and check output.

Start Every Roblox MCP Session

  1. Run list_roblox_studios first.
  2. If more than one Studio is open, use set_active_studio before making changes.
  3. Run get_studio_state to confirm play state and available DataModel types.
  4. If the place has a ROADMAP.md or project instruction file, read it before deciding what to build next.

Tool Loading

If MCP tools are deferred in the current Claude session, use Tool Search to select the exact mcp__Roblox_Studio__<tool> names needed before calling them.

Code Change Rule

For scripts, follow this sequence:

  1. Locate with script_search or script_grep.
  2. Read the target with script_read.
  3. Edit with multi_edit.
  4. Playtest with start_stop_play.
  5. Check get_console_output.

Never edit a Roblox script you have not read in the current task context.

Instance And World Changes

  • Use search_game_tree to find relevant objects.
  • Use inspect_instance before changing a specific object or hierarchy.
  • Use execute_luau for small targeted queries, scene setup, or one-off validation.
  • Prefer server-side validation and authoritative server logic for currency, inventory, purchases, item grants, and progression.

Assets

  • Search existing assets first with search_asset.
  • Insert third-party Creator Store or inventory assets with insert_asset only into a controlled location first.
  • Run roblox-creator-store-security-audit after importing any third-party model, package, gameplay asset, UI asset, or plugin-like asset before trusting it or leaving scripts enabled.
  • Generate only when marketplace or inventory assets do not fit:
    • generate_mesh for one custom mesh.
    • generate_material for a surface look.
    • generate_procedural_model for configurable primitive-built models.
  • Use store_image or upload_image when local or web images need to become Roblox-ready assets.

Read the full file on GitHub · 67 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 67 lines · 49 tokens per session scan A c32f119f36ff

Subscribe to this mod's changes

roblox-studio-workflow is a skill published in the GitHub repository AshExplained/roblox-skills (6 stars, last pushed 2mo ago), licensed MIT. It adds 49 tokens to every session and 697 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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