Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Aysnc-Labs/angora --skill angora-componentgit clone --depth 1 https://github.com/Aysnc-Labs/angoraWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/aysnc-labs/angora/angora-component)<a href="https://agentmods.dev/skills/aysnc-labs/angora/angora-component"><img src="https://agentmods.dev/badge/skills/aysnc-labs/angora/angora-component/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/aysnc-labs/angora/angora-component"><img src="https://agentmods.dev/badge/skills/aysnc-labs/angora/angora-component.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00154 | $0.07372 |
| Opus 5.5 | $0.00062 | $0.02949 |
| Sonnet 5.5 | $0.00031 | $0.01474 |
| Haiku 4.5 | $0.00015 | $0.00737 |
Grade A, and why
angora-component scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 477 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Component: $ARGUMENTS
Before you start
- Read
src/system.md— check anti-patterns and decisions log. Stay consistent. - Read
src/styles/global.css— know the available tokens. All color values must come from the semantic tokens inside@theme. The primitive palette (defined outside@theme) generates no Tailwind utility classes — only semantic tokens produce usable classes. This is structural enforcement for dark mode compatibility. - Read design-principles.md — hierarchy, spacing, typography, color, depth, dark mode, and finishing touches guidance.
- Read tailwind-conventions.md — Tailwind v4 syntax rules for consistent class authoring.
- Check existing components — look in
src/components/. If the component already exists, read it first. Understand what's there before making changes. If building a new component, read 2–3 existing project components to learn the established patterns (styling conventions, prop style, layout approach). - If landmark or content — read
src/components/Section.astroto understand the Section pattern.
Composition
Four types: primitives, composites, landmarks, and content components.
Primitives
Atomic, single-purpose elements. Single file. Take props directly.
Children-first composition. Even for primitives, visual content (icons, badges, decorative elements) composes through <slot /> — not through dedicated props. The consumer controls order by placement. This keeps the API surface minimal and the component maximally flexible.
<!-- Bad — prop for visual content -->
<Button icon={ArrowRight} label="Continue" />
<!-- Good — children control content and order -->
<Button>Continue <ArrowRight /></Button>
Only accept behavior/layout props (variant, size, disabled) and a default <slot />.
Examples: Button, TextInput, Toggle, Badge, Section, FormRow, FieldGroup.
Composites
Layout shells that arrange content through sub-components, not prop bags. Directory structure groups the shell with its sub-components.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 477 lines · 154 tokens per session scan A b7e76868a460
angora-component is a skill published in the GitHub repository Aysnc-Labs/angora (6 stars, last pushed 6mo ago), licensed MIT. It adds 154 tokens to every session and 7,372 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
angora-component compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| angora-componentAysnc-Labs/angora | Skill | 6 | 6mo ago | MIT | A | 154 | Claude Code |
| brand-visual-languagedembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 35 | Claude Code |
| loading-states-and-perceived-performancedembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 38 | Claude Code |
| micro-interactionsdembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 28 | Claude Code |
| color-mode-and-themedembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 33 | Claude Code |
| elevation-and-depthdembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 34 | Claude Code |
| motion-and-storytellingdembrandt/dembrandt-skills | Skill | 183 | 5d ago | MIT | A | 28 | Claude Code |