experimental-design

experimental-design is a skill for Claude Code, Codex from beita6969/ScienceClaw. It costs 42 tokens per session (1,080 once invoked), scanned A, original, MIT.

A guide for designing rigorous scientific experiments, including controls, power analysis, and sample-size planning. Power analysis estimates how much data a study needs to detect an effect.

In plain words
What is it for?
Use it to define hypotheses and outcomes, choose a study design, calculate sample sizes, and plan controls for trials or laboratory studies.
Why use it?
It helps create reproducible studies and avoids confusing experiment planning with running or analyzing an experiment.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit Use it to define hypotheses and outcomes, choose a study design, calculate sample sizes, and plan controls for trials or laboratory studies.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/beita6969/scienceclaw/experimental-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add beita6969/ScienceClaw --skill experimental-design
Clone the repo
git clone --depth 1 https://github.com/beita6969/ScienceClaw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for experimental-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/beita6969/scienceclaw/experimental-design/github.svg)](https://agentmods.dev/skills/beita6969/scienceclaw/experimental-design)
Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for experimental-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/beita6969/scienceclaw/experimental-design"><img src="https://agentmods.dev/badge/skills/beita6969/scienceclaw/experimental-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,080 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.01080
Opus 5 $0.00021 $0.00540
Sonnet 5 $0.00008 $0.00216
Haiku 4.5 $0.00004 $0.00108

Measured 8d ago against content hash 6e498e450180, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

experimental-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/experimental-design/SKILL.md · 142 lines

How it starts

The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Experimental Design Skill

Design rigorous, reproducible experiments across scientific disciplines.

When to Use

  • "Design an experiment to test..."
  • "How many samples do I need?"
  • "What controls should I include?"
  • "Help me plan a clinical trial"
  • "Is this experimental design valid?"
  • Power analysis and sample size calculation

When NOT to Use

  • Running the actual experiment (use code-execution)
  • Analyzing collected data (use scipy-analysis + statsmodels-stats)
  • Writing up results (use paper-writing)
  • Literature review (use literature-search)

Design Components

1. Research Question and Hypotheses

  • State clear, testable research question
  • Formulate H0 and H1 (see hypothesis-gen skill)
  • Define primary and secondary outcomes

2. Study Design Selection

Design When to Use Strengths Weaknesses
RCT Causal inference needed Gold standard causality Expensive, ethical limits
Factorial Multiple factors Tests interactions Complex analysis
Crossover Within-subject comparison Reduced variability Carryover effects
Quasi-experimental Randomization impossible Practical feasibility Weaker causality
Observational (cohort) Long-term outcomes Natural setting Confounding
Case-control Rare outcomes Efficient for rare events Recall bias

3. Power Analysis

# Sample size calculation template (using scipy/statsmodels)
from statsmodels.stats.power import TTestIndPower
analysis = TTestIndPower()
n = analysis.solve_power(
    effect_size=0.5,   # Cohen's d (small=0.2, medium=0.5, large=0.8)
    alpha=0.05,         # Significance level
    power=0.80,         # Statistical power (commonly 0.80 or 0.90)
    ratio=1.0,          # Ratio of group sizes (n2/n1)
    alternative='two-sided'
)
print(f"Required sample size per group: {int(n) + 1}")

Key parameters:

  • Effect size: Expected magnitude of difference
  • Alpha: Type I error rate (usually 0.05)
  • Power: 1 - Type II error rate (usually 0.80-0.95)
  • Attrition: Add 10-20% for expected dropout

Read the full file on GitHub · 142 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 142 lines · 42 tokens per session scan A 6e498e450180

Subscribe to this mod's changes

experimental-design is a skill published in the GitHub repository beita6969/ScienceClaw (898 stars, last pushed 3mo ago), licensed MIT. It adds 42 tokens to every session and 1,080 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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