unity-bookmark

unity-bookmark is a skill for Claude Code, Codex from Besty0728/Unity-Skills. It costs 11 tokens per session (760 once invoked), scanned A, original, MIT.

A tool for saving and restoring Unity Scene View camera positions. Scene View is the editor window used to look around a Unity scene.

In plain words
What is it for?
Use it to save camera angles and move between bookmarked locations in Unity’s Scene View. Deleting bookmarks is restricted by the module’s operating rules.
Why use it?
It lets developers return to useful viewpoints without manually repositioning the editor camera each time. Saved viewpoints can also help with reviewing or navigating a scene.

Skill for Claude CodeCodex

About the project

UnitySkills is a REST API-based automation engine that lets AI coding agents control Unity Editor projects, including scenes and other editor operations. It is for developers using Unity with supported coding agents and IDEs. The catalogue skills and commands provide the agent workflows used to operate Unity projects through the engine.

Besty0728/Unity-Skills · 1,701 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/besty0728/unity-skills/bookmark
Any agent
npx skills add Besty0728/Unity-Skills --skill bookmark
Clone the repo
git clone --depth 1 https://github.com/Besty0728/Unity-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unity-bookmark

README.md
[![agentmods](https://agentmods.dev/badge/skills/besty0728/unity-skills/bookmark.svg)](https://agentmods.dev/skills/besty0728/unity-skills/bookmark)
Your own site
<a href="https://agentmods.dev/skills/besty0728/unity-skills/bookmark"><img src="https://agentmods.dev/badge/skills/besty0728/unity-skills/bookmark.svg" alt="Measured on agentmods" height="20"></a>
Per session 11 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 760 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00011 $0.00760
Opus 5 $0.00005 $0.00380
Sonnet 5 $0.00002 $0.00152
Haiku 4.5 $0.00001 $0.00076

Measured 5d ago against content hash ae8dcc80147d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

unity-bookmark scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

SkillsForUnity/unity-skills~/skills/bookmark/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Saving or restoring Scene View viewpoints
  • Bookmarking camera angles
  • Navigating saved scene locations
  • 保存或恢复场景视角、收藏机位、在已存位置间切换

Bookmark Skills

Save and recall Scene View camera positions.

Guardrails

Operating Mode (v1.9 three-tier):

  • Approval (default): 只有 bookmark_listSkillMode.SemiAuto(纯读),Approval 模式下可直接执行,无需走 grant 协议。bookmark_setOperation.Create,写入书签表)与 bookmark_gotoOperation.Execute,改动编辑器选中对象与 Scene View 视角)都有副作用,走默认 SkillMode.FullAuto,Approval 模式下需 grant。与 workflow 模块文档保持一致(以 C# WorkflowSkills.cs 的特性标注为准)。
  • Auto / Bypass: SemiAuto and FullAuto run directly.
  • Auto-forbidden in this module: bookmark_delete (SkillOperation.Delete). Reachable only under Bypass mode or via a user-managed Allowlist entry; the grant flow returns MODE_FORBIDDEN. Bookmarks themselves are in-memory only — bookmark_delete only removes the entry, no asset I/O.

DO NOT (common hallucinations):

  • bookmark_save does not exist → use bookmark_set
  • bookmark_load / bookmark_restore do not exist → use bookmark_goto
  • bookmark_remove does not exist → use bookmark_delete
  • Bookmarks save Scene View position + current selection, not scene state

Routing:

  • For workflow snapshots (object state undo) → use workflow module
  • For scene save/load → use scene module

Skills

bookmark_set

Save current selection and scene view position as a bookmark.

Parameter Type Required Default Description
bookmarkName string Yes - Bookmark name
note string No null Optional note for the bookmark

Read the full file on GitHub · 75 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 75 lines · 11 tokens per session scan A ae8dcc80147d

Subscribe to this mod's changes

unity-bookmark is a skill published in the GitHub repository Besty0728/Unity-Skills (1,701 stars, last pushed yesterday), licensed MIT. It adds 11 tokens to every session and 760 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.