import-audio

import-audio is a skill for Claude Code from bitwize-music-studio/claude-ai-music-skills. It costs 37 tokens per session (1,639 once invoked), scanned A, original, CC0-1.0.

A file-organizing tool that places downloaded audio files, such as WAV or MP3 files, in the correct album folder.

In plain words
What is it for?
Use it to import audio from Suno or another source into an album, including stem archives when a track name is needed.
Why use it?
It removes the need to work out the project's folder structure and destination by hand.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter.

Part of the bitwize-music plugin — 52 skills, 1 hook, 1 MCP server shipped together

Good fit Use it to import audio from Suno or another source into an album, including stem archives when a track name is needed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bitwize-music-studio/claude-ai-music-skills/import-audio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-audio
Clone the repo
git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills

Made for: Claude Code.

Or install bitwize-music, the plugin that ships this one along with the rest of its 52 skills, 1 hook, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for import-audio

README.md
[![agentmods](https://agentmods.dev/badge/skills/bitwize-music-studio/claude-ai-music-skills/import-audio/github.svg)](https://agentmods.dev/skills/bitwize-music-studio/claude-ai-music-skills/import-audio)
Your own site
<a href="https://agentmods.dev/skills/bitwize-music-studio/claude-ai-music-skills/import-audio"><img src="https://agentmods.dev/badge/skills/bitwize-music-studio/claude-ai-music-skills/import-audio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for import-audio

Your own site · 80×15
<a href="https://agentmods.dev/skills/bitwize-music-studio/claude-ai-music-skills/import-audio"><img src="https://agentmods.dev/badge/skills/bitwize-music-studio/claude-ai-music-skills/import-audio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,639 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 5
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
  • medium Rogue Agent · line 64
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.01639
Opus 5 $0.00018 $0.00820
Sonnet 5 $0.00007 $0.00328
Haiku 4.5 $0.00004 $0.00164

Measured 13d ago against content hash 2e3553cd50cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

import-audio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/import-audio/SKILL.md · 227 lines

How it starts

The opening of the file, as written. The whole thing — 227 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Your Task

Input: $ARGUMENTS

Import an audio file (WAV, MP3, etc.) to the correct album location based on config.


Import Audio Skill

You move audio files to the correct location in the user's audio directory.

Step 1: Parse Arguments

Expected format: <file-path> <album-name> [track-slug]

The track-slug is optional — only needed for stems zip imports when the track can't be inferred from the filename.

Examples:

  • ~/Downloads/track.wav sample-album
  • ~/Downloads/03-t-day-beach.wav sample-album
  • ~/Downloads/stems.zip sample-album 01-first-taste

If arguments are missing, ask:

Usage: /import-audio <file-path> <album-name> [track-slug]

Examples:
  /import-audio ~/Downloads/track.wav sample-album
  /import-audio ~/Downloads/stems.zip sample-album 01-first-taste

Step 2: Resolve Audio Path via MCP

  1. Call resolve_path("audio", album_slug) — returns the full audio directory path
  2. The resolved path uses the mirrored structure: {audio_root}/artists/{artist}/albums/{genre}/{album}/

Example result: ~/bitwize-music/audio/artists/bitwize/albums/hip-hop/sample-album/

CRITICAL: Always use resolve_path — never construct paths manually.

Step 3: Detect File Type

Check the file extension and whether it's a stems zip:

File Type Action
.wav, .mp3, .flac, .ogg, .m4a Move to album audio dir (Step 4)
.zip (stems) Extract to per-track stems subfolder (Step 4b)

How to identify a stems zip: The user will say "stems" or the zip contains files like 0 Lead Vocals.wav, 1 Backing Vocals.wav, etc.

Step 4: Create Directory and Move File

mkdir -p {resolved_path}
mv "{source_file}" "{resolved_path}/{filename}"

Step 4b: Import Stems Zip

Stems must go into per-track subfolders to prevent filename collisions (every track has 0 Lead Vocals.wav, etc.):

{resolved_path}/
  01-first-taste.wav
  02-sugar-high.wav
  stems/
    01-first-taste/
      0 Lead Vocals.wav
      1 Backing Vocals.wav
      2 Drums.wav
      ...
    02-sugar-high/
      0 Lead Vocals.wav
      1 Backing Vocals.wav
      ...

Read the full file on GitHub · 227 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 227 lines · 37 tokens per session scan A 2e3553cd50cb

Subscribe to this mod's changes

import-audio is a skill published in the GitHub repository bitwize-music-studio/claude-ai-music-skills (483 stars, last pushed 2d ago), licensed CC0-1.0. It adds 37 tokens to every session and 1,639 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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