aamas-experiments

aamas-experiments is a skill for Claude Code from brycewang-stanford/Awesome-Journal-Skills. It costs 70 tokens per session (790 once invoked), scanned A, original, MIT.

A guide for designing and reviewing experiments in AAMAS research, a field that studies systems where multiple computer-controlled or human agents interact.

In plain words
What is it for?
Use it to plan self-play and population-training studies, choose opponents, measure equilibrium or regret, run ablations, and report uncertainty, settings, seeds, and compute details.
Why use it?
It helps connect research claims to suitable tests and avoids drawing strategic conclusions from incomplete experiments.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the AAMAS-Skills plugin — 12 skills shipped together

Good fit Use it to plan self-play and population-training studies, choose opponents, measure equilibrium or regret, run ablations, and report uncertainty, settings, seeds, and compute details.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/brycewang-stanford/awesome-journal-skills/aamas-experiments
About the project

Awesome Journal Skills is a collection of agent skill packs tailored to hundreds of academic journals across fields including economics, social science, medicine, science, and engineering. Researchers use the packs for tasks such as choosing topics, designing empirical strategies, preparing tables and figures, submitting papers, and responding to reviewers. The catalogue entries are the project's journal-specific skills and related plugins.

brycewang-stanford/Awesome-Journal-Skills · 1,090 stars · on GitHub · copaper.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-experiments
Clone the repo
git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills

Made for: Claude Code.

Or install AAMAS-Skills, the plugin that ships this one along with the rest of its 12 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aamas-experiments

README.md
[![agentmods](https://agentmods.dev/badge/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments/github.svg)](https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments)
Your own site
<a href="https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments"><img src="https://agentmods.dev/badge/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for aamas-experiments

Your own site · 80×15
<a href="https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments"><img src="https://agentmods.dev/badge/skills/brycewang-stanford/awesome-journal-skills/aamas-experiments.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 790 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.00790
Opus 5 $0.00035 $0.00395
Sonnet 5 $0.00014 $0.00158
Haiku 4.5 $0.00007 $0.00079

Measured 12d ago against content hash edce0560e66e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

aamas-experiments scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AAMAS-Skills/skills/aamas-experiments/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AAMAS Experiments

Use this before submission when the empirical or simulation story is not yet locked. At AAMAS the experiment exists to test the interaction claim, not to top a benchmark.

Experiment audit

  • Map each empirical claim to a game, a self-play run, a population sweep, an ablation, or a deviation test.
  • Choose opponents deliberately: self-play alone rarely suffices; include held-out opponents, population sets, or classical strategies as the claim requires.
  • Separate simulations that validate a solution concept (where the equilibrium is known) from real or applied studies that show practical multiagent behavior.
  • Report uncertainty for stochastic results over both seeds and opponents: standard errors, confidence intervals, or paired tests.
  • Report the environment, number of agents, training regime, evaluation protocol, metrics, hyperparameter ranges, chosen settings, seeds, hardware, software versions, and runtime.
  • Add ablations for the interaction mechanism (communication, reward sharing, the payment rule), not just cosmetic variants.
  • Audit for the mismatch between the strategic claim and the setup: an equilibrium claim tested against only one fixed opponent, or a cooperation claim that hides a reward-shaping constant.

What experiments are for at this venue

  • The strongest design shows the interaction under stress: agents that can deviate, opponents the method did not train against, and populations that vary in size or composition.
  • One experiment that lets agents try to exploit the mechanism and fails to profit is worth more than five extra environments where nothing strategic is tested.
  • Reviewers, often game theorists, check whether the metric matches the claim: convergence to a named solution concept, exploitability, social welfare, or regret - not just episodic return.

Interaction-validation design table

Interaction claim Matching experiment Reject pattern avoided
Converges to equilibrium Convergence/exploitability curve under simultaneous adaptation "Equilibrium asserted, never measured"
Mechanism is truthful Strategic-deviation test: an agent tries to misreport "Truthfulness proved, never stress-tested"
Beats other agents Round-robin vs held-out opponents and a population "Self-play only"
Emergent cooperation Sweep over reward/opponent settings with variance "One seed, one setting, one story"

Read the full file on GitHub · 68 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 68 lines · 70 tokens per session scan A edce0560e66e

Subscribe to this mod's changes

aamas-experiments is a skill published in the GitHub repository brycewang-stanford/Awesome-Journal-Skills (1,090 stars, last pushed 15d ago), licensed MIT. It adds 70 tokens to every session and 790 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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