Awesome Journal Skills is a collection of agent skill packs tailored to hundreds of academic journals across fields including economics, social science, medicine, science, and engineering. Researchers use the packs for tasks such as choosing topics, designing empirical strategies, preparing tables and figures, submitting papers, and responding to reviewers. The catalogue entries are the project's journal-specific skills and related plugins.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-reproducibilitygit clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-reproducibility)<a href="https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-reproducibility"><img src="https://agentmods.dev/badge/skills/brycewang-stanford/awesome-journal-skills/aamas-reproducibility/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/brycewang-stanford/awesome-journal-skills/aamas-reproducibility"><img src="https://agentmods.dev/badge/skills/brycewang-stanford/awesome-journal-skills/aamas-reproducibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00065 | $0.00753 |
| Opus 5 | $0.00032 | $0.00377 |
| Sonnet 5 | $0.00013 | $0.00151 |
| Haiku 4.5 | $0.00006 | $0.00075 |
Grade A, and why
aamas-reproducibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AAMAS Reproducibility
Use this before submission and again before camera-ready. The reproducibility question at AAMAS is not only "can I rerun the model" but "can I reproduce the interaction - the same agents, the same game, the same emergent outcome."
Evidence map
- Map each theorem, mechanism property, convergence claim, and empirical interaction claim to a verifiable location in the paper, appendix, supplement, or artifact.
- For theory, state the game, the information structure, the solution concept, assumptions, proof dependencies, and failure modes clearly enough for a game theorist.
- For experiments, report the environment, number of agents, opponent/population set, training regime, evaluation opponents, metrics, hyperparameter ranges, chosen settings, seeds, repeated runs, compute, and runtime.
- For small or noisy strategic differences, add uncertainty: standard errors, confidence intervals, or paired tests over seeds and over opponents.
- Explain any missing code or environment honestly, and describe how a reader could reproduce the interaction in principle.
- Keep the artifact consistent with the paper; a claim the artifact cannot demonstrate is a review-risk multiplier.
Claim-to-evidence audit table
| Claim | Pure-theory answer | Learning-plus-game answer |
|---|---|---|
| Solution concept reached | Proof with the game and information structure stated | Plus convergence curves under other agents' adaptation |
| Opponents / population | NA if fully analytical | The exact opponent set and how it was chosen |
| Seeds and variance | NA for deterministic results | Required for every stochastic curve and payoff table |
| Compute | NA | Hardware, per-run time, and total number of self-play runs |
Claiming an equilibrium result while the evaluation only shows two fixed agents playing once is the recognizable AAMAS gap: reviewers read the mismatch between the strategic claim and the thinness of the interaction evidence as carelessness about the rest.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 69 lines · 65 tokens per session scan A 7e998b52c1c7
aamas-reproducibility is a skill published in the GitHub repository brycewang-stanford/Awesome-Journal-Skills (1,097 stars, last pushed 16d ago), licensed MIT. It adds 65 tokens to every session and 753 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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