threejs-textures

threejs-textures is a skill for Claude Code, Codex from c18229039407-arch/cutlin. It costs 41 tokens per session (3,522 once invoked), scanned A, original, AGPL-3.0.

A guide to using images and environment maps as surfaces in Three.js, a JavaScript library for 3D graphics. It covers how images wrap around 3D objects and how texture settings affect the result.

In plain words
What is it for?
Use it when adding image textures, cubemaps, or HDR environments to a Three.js scene, or when optimizing texture settings.
Why use it?
It helps avoid common problems such as stretched images, incorrect UV coordinates, poor environment lighting, and unnecessarily large textures.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when adding image textures, cubemaps, or HDR environments to a Three.js scene, or when optimizing texture settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/c18229039407-arch/cutlin/threejs-textures
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add c18229039407-arch/cutlin --skill threejs-textures
Clone the repo
git clone --depth 1 https://github.com/c18229039407-arch/cutlin

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for threejs-textures

README.md
[![agentmods](https://agentmods.dev/badge/skills/c18229039407-arch/cutlin/threejs-textures/github.svg)](https://agentmods.dev/skills/c18229039407-arch/cutlin/threejs-textures)
Your own site
<a href="https://agentmods.dev/skills/c18229039407-arch/cutlin/threejs-textures"><img src="https://agentmods.dev/badge/skills/c18229039407-arch/cutlin/threejs-textures/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for threejs-textures

Your own site · 80×15
<a href="https://agentmods.dev/skills/c18229039407-arch/cutlin/threejs-textures"><img src="https://agentmods.dev/badge/skills/c18229039407-arch/cutlin/threejs-textures.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,522 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.03522
Opus 5.5 $0.00016 $0.01409
Sonnet 5.5 $0.00008 $0.00704
Haiku 4.5 $0.00004 $0.00352

Measured 2mo ago against content hash 2a90ce70931e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

threejs-textures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/threejs-textures/SKILL.md · 629 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 629 lines · 41 tokens per session scan A 2a90ce70931e

Subscribe to this mod's changes

threejs-textures is a skill published in the GitHub repository c18229039407-arch/cutlin (17 stars, last pushed 3mo ago), licensed AGPL-3.0. It adds 41 tokens to every session and 3,522 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

threejs-textures compared with skills from other repositories

threejs-textures next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
threejs-texturesc18229039407-arch/cutlinSkill173mo agoAGPL-3.0A41Claude Code, Codex
playtest-reportDonchitos/Claude-Code-Game-StudiosSkill36k19d agoMITA20Claude Code
godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsSkill6.9k10d agoApache-2.0A95Claude Code
scenario-unreal-gameplayscenario-labs/skillsSkill3.2kyesterdayMITA121Claude Code
motionOpenDCAI/GameFactory-3ASkill1.0k8d agoApache-2.0A0Claude Code, Codex
unity-addressablesBesty0728/Unity-SkillsSkill1.9kyesterdayMITA25Claude Code, Codex
unity-manual-componentBesty0728/Unity-SkillsSkill1.9kyesterdayMITA36Claude Code, Codex