change-and-adoption

change-and-adoption is a skill for Claude Code from cbrock84/headcount. It costs 61 tokens per session (627 once invoked), scanned A, original, MIT.

A guide to helping people adopt a new system, process, or way of working after it is delivered. It covers affected groups, communication, training, resistance, and measuring whether the change is being used.

In plain words
What is it for?
Use it to plan rollouts, respond to resistance, sequence communications, train users, and measure adoption.
Why use it?
It addresses the common failure where a project finishes on time and budget but people do not use what was built. It helps explain resistance from the users' perspective and plan communication around their needs.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the pmo plugin — 9 skills shipped together

Good fit Use it to plan rollouts, respond to resistance, sequence communications, train users, and measure adoption.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cbrock84/headcount/change-and-adoption
About the project

headcount is an organization of independently installable Claude Code plugins, each grouping skills for a department such as finance, security, or demand generation. Claude Code users install the departments they need and invoke their skills for specialized work; the catalogue entries are skills and related agent tooling from that organization.

cbrock84/headcount · 1,320 stars · on GitHub · cbrock84.github.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cbrock84/headcount --skill change-and-adoption
Clone the repo
git clone --depth 1 https://github.com/cbrock84/headcount

Made for: Claude Code.

Or install pmo, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for change-and-adoption

README.md
[![agentmods](https://agentmods.dev/badge/skills/cbrock84/headcount/change-and-adoption/github.svg)](https://agentmods.dev/skills/cbrock84/headcount/change-and-adoption)
Your own site
<a href="https://agentmods.dev/skills/cbrock84/headcount/change-and-adoption"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/change-and-adoption/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for change-and-adoption

Your own site · 80×15
<a href="https://agentmods.dev/skills/cbrock84/headcount/change-and-adoption"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/change-and-adoption.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 627 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 65
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00627
Opus 5 $0.00030 $0.00313
Sonnet 5 $0.00012 $0.00125
Haiku 4.5 $0.00006 $0.00063

Measured 5d ago against content hash 9305403537b9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

change-and-adoption scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/pmo/skills/change-and-adoption/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Change and adoption

The characteristic expensive failure is a system delivered on time, on budget, to specification, and not used. The project succeeded and the investment did not.

Map who is affected and what it costs them

Stakeholder analysis usually stops at influence and interest. The operative question is what each group loses: status, autonomy, expertise that took years to build, a workaround they were proud of, or simply a routine that worked.

Resistance is almost always rational from where the person stands. Treating it as ignorance produces more communication aimed at the wrong problem, and confirms to the affected group that nobody understands their work.

Communicate in the order people need

The sequence that works is why, then what, then how, then when — and organizations reliably lead with what and when, which is the project's perspective rather than the audience's.

State what is changing for this audience specifically. A general announcement is heard as not applying to anyone in particular.

Be honest about costs. A change presented as pure benefit, where the audience can see the cost, loses the credibility needed for everything said afterwards. Naming the downside is what makes the upside believable.

Local credibility beats hierarchy

People adopt what respected colleagues adopt. A message from an executive establishes that the change is sanctioned; it does not establish that it is sensible.

Find the people others actually ask, involve them early enough to influence the outcome, and let them carry it. Involvement after the decisions are made is recognized as decoration and costs more credibility than it buys.

Train at the moment of use

Training delivered weeks ahead of availability is forgotten. Deliver close to go-live, in the context of the real work, with support available in the first days when everyone hits the same three obstacles.

people:learning-and-development covers building durable capability; this is landing a specific change.

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 69 lines · 61 tokens per session scan A 9305403537b9

Subscribe to this mod's changes

change-and-adoption is a skill published in the GitHub repository cbrock84/headcount (1,320 stars, last pushed 6d ago), licensed MIT. It adds 61 tokens to every session and 627 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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