head-of-pmo

head-of-pmo is a skill for Claude Code from cbrock84/headcount. It costs 72 tokens per session (1,087 once invoked), scanned A, original, MIT.

A guide to setting up or reforming an enterprise project management office (PMO), the group that oversees an organization's portfolio of work. It explains what the PMO should govern and what decisions should remain with delivery teams.

In plain words
What is it for?
Use it to define PMO responsibilities, set governance rules, assess whether the PMO adds value, and diagnose why teams avoid it.
Why use it?
It helps avoid a PMO that only collects reports or one that controls every team decision. The result is clearer priorities, visible delivery capacity, and less work being routed around the PMO.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the pmo plugin — 9 skills shipped together

Good fit Use it to define PMO responsibilities, set governance rules, assess whether the PMO adds value, and diagnose why teams avoid it.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cbrock84/headcount/head-of-pmo
About the project

headcount is an organization of independently installable Claude Code plugins, each grouping skills for a department such as finance, security, or demand generation. Claude Code users install the departments they need and invoke their skills for specialized work; the catalogue entries are skills and related agent tooling from that organization.

cbrock84/headcount · 1,351 stars · on GitHub · cbrock84.github.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cbrock84/headcount --skill head-of-pmo
Clone the repo
git clone --depth 1 https://github.com/cbrock84/headcount

Made for: Claude Code.

Or install pmo, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for head-of-pmo

README.md
[![agentmods](https://agentmods.dev/badge/skills/cbrock84/headcount/head-of-pmo/github.svg)](https://agentmods.dev/skills/cbrock84/headcount/head-of-pmo)
Your own site
<a href="https://agentmods.dev/skills/cbrock84/headcount/head-of-pmo"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/head-of-pmo/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for head-of-pmo

Your own site · 80×15
<a href="https://agentmods.dev/skills/cbrock84/headcount/head-of-pmo"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/head-of-pmo.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,087 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.01087
Opus 5 $0.00036 $0.00544
Sonnet 5 $0.00014 $0.00217
Haiku 4.5 $0.00007 $0.00109

Measured 7d ago against content hash 527878375e7a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

head-of-pmo scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/pmo/skills/head-of-pmo/SKILL.md · 95 lines

How it starts

The opening of the file, as written. The whole thing — 95 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Head of the PMO

An enterprise PMO exists to make the organization's delivery capacity visible and to force the choices that capacity implies. It does not exist to collect status.

The two failure modes

Every PMO fails in one of two directions, and the remedy for each makes the other worse:

  • The reporting PMO. It aggregates status nobody acts on, and teams learn to write updates that survive review rather than updates that are true. Its meetings are attended and its findings ignored. This is the common one.
  • The controlling PMO. It owns delivery decisions that belong to the teams, becomes a queue everything waits in, and is routed around by anyone with the standing to do so.

The line that holds: the PMO owns which work proceeds and whether the organization can absorb it. Teams own how the work gets done.

What it governs

  • pmo:portfolio-governance — intake, prioritization against real capacity, stage gates that can stop things, and resource contention across projects
  • pmo:program-management and pmo:project-delivery — the delivery disciplines themselves
  • pmo:estimating-and-contingency — how a defensible number is produced, and how much reserve the portfolio actually needs
  • pmo:schedule-development-and-analysis — building a schedule from logic rather than dates, and interrogating one you inherited
  • pmo:dependency-and-risk-management — the seams between teams, where programs actually fail
  • pmo:benefits-realization — whether the value claimed at approval ever appeared
  • pmo:change-and-adoption — whether anyone uses what was delivered

Benefits and adoption are the two that make a PMO worth funding. A PMO that governs intake but never checks outcomes has only made the front door more expensive.

Reporting line, and why it matters

The EPMO reports to the COO, not into any function whose work it governs. A PMO housed inside the largest delivery organization will, over time, prioritize that organization's work — not through bad faith but through proximity.

Read the full file on GitHub · 95 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 95 lines · 72 tokens per session scan A 527878375e7a

Subscribe to this mod's changes

head-of-pmo is a skill published in the GitHub repository cbrock84/headcount (1,351 stars, last pushed 8d ago), licensed MIT. It adds 72 tokens to every session and 1,087 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

user-story-map

Build an interactive, drag-and-drop user story map so the user can re-slice work across release phases. Use when the user wants a story map, a phased roadmap, release slicing, a backbone/activities journey map, or to decide "which stories go in which phase" and move them around.

Cavalry-Collective/visual-stack · 65 tokens

agile-ledger

Plain-Markdown Scrum / Agile product-management system for Claude Code. Manage a product backlog of Epics and User Stories, plan and run sprints, drive a board, track velocity, cut Major.Minor releases, and keep GitHub branches/commits/PRs traceable to stories — all from slash commands, with no Jira and no database.…

nunoamorim99/agile-ledger · 193 tokens

agile-ledger-workspace

Optional multi-repo orchestrator for Agile-Ledger. Install once at a workspace root to manage many repositories at once: discover new repositories on a GitHub org (including ones nobody told you about), clone and bootstrap them, run a single cross-repo "what changed while I was away" sync, and reconstruct undocumented…

nunoamorim99/agile-ledger · 179 tokens

people-integration

Design the first 90 days for acquired product talent so they stay, contribute, and feel ownership. Produces decision map session template, mentor pairing matrix, 30/60/90 ownership plan, retention risk review (purpose and influence), and 1:1 coaching question library.

enalbenerraw/blanewarrene · 61 tokens

roadmap-convergence

Facilitate the post-acquisition roadmap convergence process across Weeks 1 to 8. Produces the conflict log, three-session facilitation guides, merged 90-day plus 12-month roadmap, and the 30/60/90 execution plan.

enalbenerraw/blanewarrene · 56 tokens

week-0-readiness

Run a product leader through pre-close (Week 0) integration readiness for an acquisition. Produces the integration lead charter, decision rights one-pager, combined product narrative draft, customer commitment inventory, and the five-question Day 1 readiness check.

enalbenerraw/blanewarrene · 56 tokens