headcount is an organization of independently installable Claude Code plugins, each grouping skills for a department such as finance, security, or demand generation. Claude Code users install the departments they need and invoke their skills for specialized work; the catalogue entries are skills and related agent tooling from that organization.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add cbrock84/headcount --skill incident-managementgit clone --depth 1 https://github.com/cbrock84/headcountWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cbrock84/headcount/incident-management)<a href="https://agentmods.dev/skills/cbrock84/headcount/incident-management"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/incident-management.svg" alt="Measured on agentmods" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00090 | $0.00940 |
| Opus 5 | $0.00045 | $0.00470 |
| Sonnet 5 | $0.00018 | $0.00188 |
| Haiku 4.5 | $0.00009 | $0.00094 |
Grade A, and why
incident-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Incident management
An incident is any unplanned disruption significant enough that normal work stops until it is resolved. The discipline exists because the instincts that serve people well in ordinary work — investigate thoroughly, decide carefully, keep everyone informed — all fail under time pressure unless someone has structured them in advance.
This covers operational incidents generally. For security incidents, where evidence preservation
and disclosure obligations change the order of operations, see security:incident-response.
Declare it, and say so out loud
The most expensive minutes are the ones spent deciding whether this is an incident. Set a low threshold for declaring and accept that some declarations will be withdrawn — an incident stood down after twenty minutes costs far less than one that ran for two hours as a conversation between three people who each assumed someone else had it.
Severity should be defined in advance, in terms of customer impact rather than internal inconvenience, with each level carrying a stated response: who is notified, how fast, and who can be woken.
Name a commander who does not fix anything
One person owns the incident: they decide, they sequence, they assign. They should not be the person with their hands in the system — the moment the commander starts debugging, nobody is running the incident and the timeline stops being kept.
Separate three roles even in a small response: the commander, the people restoring service, and one person handling communication. Combining the first and third is survivable; combining the first and second is how incidents run long without anyone noticing they have.
Restore first, understand later
The goal during the incident is service restored, not cause understood. Roll back, fail over, disable the feature, add capacity — whatever returns the customer to working. Diagnosis is tomorrow's work, and pursuing it while people are affected is the most common way a thirty-minute outage becomes a four-hour one.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 88 lines · 90 tokens per session scan A f8ff2762415d
incident-management is a skill published in the GitHub repository cbrock84/headcount (1,300 stars, last pushed 4d ago), licensed MIT. It adds 90 tokens to every session and 940 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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