codeworksh/codework

AI agent toolkit for coding agents, unified LLM APIs, agentic workflows, tool harness and more.

This repository also configures its own agents. See what codework tells them →

25Stars on the repository
16Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

agent-browser

01

codeworksh/codework

Skill Claude Code

Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a…

not rated 25 +1 yesterday A 200 tokens copy · 100% MIT

animate

02

codeworksh/codework

Skill Claude CodeCodex

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a…

not rated 25 +1 yesterday A 96 tokens copy · 97% MIT

codeworksh/codework

Skill Claude CodeCodex

Keep web animations inside the frame budget — animate composite-only properties, keep motion off the main thread when the page is busy, and find the cause when an animation drops frames. Covers the layout/paint/composite pipeline, cheaper property swaps, CSS vs WAAPI vs requestAnimationFrame, Framer Motion's…

not rated 25 +1 yesterday A 169 tokens copy · 100% MIT

codeworksh/codework

Skill Claude CodeCodex

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and…

not rated 25 +1 yesterday A 98 tokens copy · 97% MIT

apple-design

05

codeworksh/codework

Skill Claude CodeCodex

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading)…

not rated 25 +1 yesterday A 80 tokens copy · 92% MIT

ask-sonner

06

codeworksh/codework

Skill Claude CodeCodex

Guide to Sonner, the React toast library — install and wire up the Toaster, pick the right toast() call, promise and loading toasts, updating, dismissing and persisting toasts, styling, theming and icons, positioning and multiple toasters. Use when working with Sonner or troubleshooting it — toasts that don't appear…

not rated 25 +1 yesterday A 97 tokens copy · 92% MIT

break-ui

07

codeworksh/codework

Skill Claude CodeCodex

Try to break a piece of UI by feeding it worst-case data — long names, unbreakable emails, one-letter names, missing fields, huge counts, zero items, long labels, non-Latin text, emoji, extreme numbers — then render it behind a "Demo data / Worst case" toggle and report everything that broke, with the fix for each.…

not rated 25 +1 yesterday B 122 tokens copy · 100% MIT

emil-design-eng

08

codeworksh/codework

Skill Claude CodeCodex

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

not rated 25 +1 yesterday A 35 tokens copy · 97% MIT

codeworksh/codework

Skill Claude CodeCodex

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use…

not rated 25 +1 yesterday B 78 tokens copy · 95% MIT

improve-animations

10

codeworksh/codework

Skill Claude CodeCodex

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the…

not rated 25 +1 yesterday B 97 tokens copy · 97% MIT

pick-ui-library

11

codeworksh/codework

Skill Claude Code

Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.

not rated 25 +1 yesterday A 61 tokens copy · 94% MIT

review-animations

12

codeworksh/codework

Skill Claude Code

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

not rated 25 +1 yesterday A 34 tokens copy · 98% MIT

vgpu

13

codeworksh/codework

Skill Claude CodeCodex

Build, debug, test, and optimize WebGPU projects using vgpu, its CLI, or @vgpu packages. Use for vgpu API questions, WGSL workflows, browser or Node rendering, integrations, testing, and performance work.

not rated 25 +1 yesterday A 51 tokens original MIT

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