Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add creativescope/creativescope-mcp --skill competitor-creative-auditgit clone --depth 1 https://github.com/creativescope/creativescope-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/creativescope/creativescope-mcp/competitor-creative-audit)<a href="https://agentmods.dev/skills/creativescope/creativescope-mcp/competitor-creative-audit"><img src="https://agentmods.dev/badge/skills/creativescope/creativescope-mcp/competitor-creative-audit/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/creativescope/creativescope-mcp/competitor-creative-audit"><img src="https://agentmods.dev/badge/skills/creativescope/creativescope-mcp/competitor-creative-audit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00077 | $0.01912 |
| Opus 5.5 | $0.00031 | $0.00765 |
| Sonnet 5.5 | $0.00015 | $0.00382 |
| Haiku 4.5 | $0.00008 | $0.00191 |
Grade A, and why
competitor-creative-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 193 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Competitor Creative Audit
Produce a structured creative-strategy report for one advertiser (game or studio) using CreativeScope tools. Work through the phases in order; do not skip phase 1. For tool parameters, filter values, and empty-result debugging, follow the creativescope-best-practices skill.
Plan wall: Every tool in Phases 1–3 is Pro-tier (
get_creative_rankingsin Phase 4 is the only Free one). OnPLAN_UPGRADE_REQUIRED, state it honestly with the upgrade link, deliver only what Free allows, and label the blocked sections — never fill them with invented data.
Phase 1: Advertiser Landscape
Step 1 — Resolve the advertiser
Call search_advertisers with the user's game/studio name as query.
- If several candidates come back, pick the best match and state which one you
chose (name +
advertiser_id). Ask the user only if genuinely ambiguous. - If nothing matches, try a shorter/alias name once, then tell the user the advertiser was not found and suggest checking spelling or region.
Save both advertiser_id and game_id — they are interchangeable for the
ranking tools.
Step 2 — Pull the profile
Call get_advertiser_profile with the advertiser_id.
Extract: recent ad activity, creative volume, target countries, platforms.
These become the "Overview" section of the report.
Phase 2: App Store Performance
CreativeScope now includes App Store / Google Play ranking data. Use the two tools below to paint the game's store performance picture.
Step 3 — Ranking markets overview
Call get_game_rank_markets with the game_id from Step 1.
- Default:
store: "all",rank_types: ["free","store_paid","grossing"]. - Default date range is last 90 days; do not exceed 365 days.
Extract for the report:
- Which markets the game is charting in (country + category + store)
- Best rank achieved in each dimension
- Latest rank and how many days it has held a rank
- Dominant store (Google Play vs iPhone App Store) and rank type (free / paid / grossing)
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 193 lines · 77 tokens per session scan A d45662c07921
competitor-creative-audit is a skill published in the GitHub repository creativescope/creativescope-mcp (0 stars, last pushed 10d ago), licensed MIT. It adds 77 tokens to every session and 1,912 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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