creativescope-store-charts

creativescope-store-charts is a skill for Codex from creativescope/creativescope-mcp. It costs 142 tokens per session (1,452 once invoked), scanned A, original, MIT.

A research tool for checking where a mobile game appears in App Store and Google Play rankings. It reports markets, categories, stores, ranking types, and changes in rank over time.

In plain words
What is it for?
It is for finding a game's ranked countries and stores, and viewing its daily ranking trend in a specific market or across markets.
Why use it?
It answers whether a game is charting and how its position changes, without confusing store rankings with other creative rankings.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit It is for finding a game's ranked countries and stores, and viewing its daily ranking trend in a specific market or across markets.

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Install with agentmods
npx agentmods add skills/creativescope/creativescope-mcp/creativescope-store-charts
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add creativescope/creativescope-mcp --skill creativescope-store-charts
Clone the repo
git clone --depth 1 https://github.com/creativescope/creativescope-mcp

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creativescope-store-charts

README.md
[![agentmods](https://agentmods.dev/badge/skills/creativescope/creativescope-mcp/creativescope-store-charts/github.svg)](https://agentmods.dev/skills/creativescope/creativescope-mcp/creativescope-store-charts)
Your own site
<a href="https://agentmods.dev/skills/creativescope/creativescope-mcp/creativescope-store-charts"><img src="https://agentmods.dev/badge/skills/creativescope/creativescope-mcp/creativescope-store-charts/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for creativescope-store-charts

Your own site · 80×15
<a href="https://agentmods.dev/skills/creativescope/creativescope-mcp/creativescope-store-charts"><img src="https://agentmods.dev/badge/skills/creativescope/creativescope-mcp/creativescope-store-charts.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 142 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,452 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00142 $0.01452
Opus 5.5 $0.00057 $0.00581
Sonnet 5.5 $0.00028 $0.00290
Haiku 4.5 $0.00014 $0.00145

Measured 6d ago against content hash 9230aeb9c595, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

creativescope-store-charts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creativescope-store-charts/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CreativeScope Store Charts

End-to-end workflow for answering "where is this game charting?" and "how has its ranking changed over time?" using the two CreativeScope MCP store-ranking tools. Load creativescope-best-practices first if you're not yet sure which tool fits — this skill assumes the foundation layer.

Pick the right tool

User intent Tool
Which countries / categories / stores / rank types is a game charting on? get_game_rank_markets
How has a game's chart position changed day-by-day in one market? get_game_rank_trend (mode exact)
Best daily rank across ALL markets (winning market varies by day) get_game_rank_trend (mode best, default)

Never mix up store rankings (get_game_rank_*) with creative rankings (get_creative_rankings) — they measure different things. See pitfall #1 in creativescope-best-practices.

Workflow

  1. Resolve the game's game_id. This skill needs a game_id, not a free-text name. If you only have a name, use search_advertisers to look it up and pick the matching advertiser_id (== game_id in creative results). Confirm the result is the right game (publisher, store listings) before proceeding.

  2. Decide the question shape.

    • "Where is it charting?" → get_game_rank_markets
    • "How did it trend in one market?" → get_game_rank_trend with country + category (use mode: "exact")
    • "What's its best recent position across all markets?" → get_game_rank_trend default (mode: "best")
  3. Set the date window. Defaults are last 90 days; max 365 days. State the window you used.

  4. Call the tool. Read the response carefully:

    • get_game_rank_markets: each item lists one (country, category, store, rank_type) combination with best_rank, latest_rank, and ranked_days_count. If the returned item count equals your limit, the list may be truncated — disclose "at response cap" in your answer.
    • get_game_rank_trend: one series per rank_type under data.series. A rank type the game is NOT charting on returns points: [], ranked_days: 0, and no best_rank / latest_rank keys at all. Absence of these keys is not an error — it means "not charting". Don't manufacture a flat line at rank 0.

Read the full file on GitHub · 118 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 118 lines · 142 tokens per session scan A 9230aeb9c595

Subscribe to this mod's changes

creativescope-store-charts is a skill published in the GitHub repository creativescope/creativescope-mcp (0 stars, last pushed 6d ago), licensed MIT. It adds 142 tokens to every session and 1,452 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-14.

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