Science

Science is a skill for Claude Code, Codex from danielmiessler/LifeOS. It costs 85 tokens per session (1,761 once invoked), scanned A, original, MIT.

A problem-solving workflow based on the scientific method: define a goal, propose testable explanations, run experiments, measure results, and improve.

In plain words
What is it for?
Use it for test-driven development, feature validation, experiments, optimization, and planning or testing a minimum viable product.
Why use it?
It replaces guesswork with a repeatable way to test whether an idea or change actually works.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Good fit Use it for test-driven development, feature validation, experiments, optimization, and planning or testing a minimum viable product.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danielmiessler/lifeos/science
About the project

LifeOS is an AI-assisted personal operating system that records a person’s goals, values, context, and current situation to help move them toward a desired future state. It supports work such as building applications, starting businesses, and creative projects. Its catalogue entries extend the system through skills, hooks, agents, and commands.

danielmiessler/LifeOS · 19,596 stars · on GitHub · ourlifeos.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add danielmiessler/LifeOS --skill science
Clone the repo
git clone --depth 1 https://github.com/danielmiessler/LifeOS

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Science

README.md
[![agentmods](https://agentmods.dev/badge/skills/danielmiessler/lifeos/science/github.svg)](https://agentmods.dev/skills/danielmiessler/lifeos/science)
Your own site
<a href="https://agentmods.dev/skills/danielmiessler/lifeos/science"><img src="https://agentmods.dev/badge/skills/danielmiessler/lifeos/science/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Science

Your own site · 80×15
<a href="https://agentmods.dev/skills/danielmiessler/lifeos/science"><img src="https://agentmods.dev/badge/skills/danielmiessler/lifeos/science.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,761 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Snyk pass 7 Sept 2026
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Data Exfiltration · line 21
    Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.
    Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.01761
Opus 5.5 $0.00034 $0.00704
Sonnet 5.5 $0.00017 $0.00352
Haiku 4.5 $0.00009 $0.00176

Measured 1mo ago against content hash 2ee083390672, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Science scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s -X POST http://localhost:31337/notify \
LifeOS/install/skills/Science/SKILL.md · 191 lines

How it starts

The opening of the file, as written. The whole thing — 191 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Customization

Before executing, check for user customizations at: ~/.claude/LIFEOS/USER/CUSTOMIZATIONS/SKILLS/Science/

If this directory exists, load and apply any PREFERENCES.md, configurations, or resources found there. These override default behavior. If the directory does not exist, proceed with skill defaults.

🚨 MANDATORY: Voice Notification (REQUIRED BEFORE ANY ACTION)

You MUST send this notification BEFORE doing anything else when this skill is invoked.

  1. Send voice notification:

    curl -s -X POST http://localhost:31337/notify \
      -H "Content-Type: application/json" \
      -d '{"message": "Running the WORKFLOWNAME workflow in the Science skill to ACTION"}' \
      > /dev/null 2>&1 &
    
  2. Output text notification:

    Running the **WorkflowName** workflow in the **Science** skill to ACTION...
    

This is not optional. Execute this curl command immediately upon skill invocation.

Science - The Universal Algorithm

What It Does

Applies the scientific method as a general problem-solving algorithm: define the goal first, generate multiple hypotheses, design experiments that can fail, measure honestly, analyze against the goal, iterate. Seven core workflows plus two diagnostic shortcuts (quick 15-minute debugging and structured multi-factor investigation). It scales from micro (TDD) to meso (feature validation) to macro (MVP launch).

The Problem

Most problem-solving is guessing dressed up as work. You pick the first idea that comes to mind, change something, and call it done when it "seems better" — which is confirmation bias, not progress. Without a clear definition of success you can't tell whether a change helped, so you keep tweaking forever or stop too early. Single-hypothesis thinking means you only ever test the idea you already believed. This skill forces the discipline that fixes all of that: a stated goal, at least three competing hypotheses, falsifiable tests, and measurement that compares to the goal rather than to your hopes.

Read the full file on GitHub · 191 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 191 lines · 85 tokens per session scan A 2ee083390672

Subscribe to this mod's changes

Science is a skill published in the GitHub repository danielmiessler/LifeOS (19,596 stars, last pushed 1mo ago), licensed MIT. It adds 85 tokens to every session and 1,761 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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