Borrowing it
Nothing to install: this file belongs to dcc-mcp/dcc-mcp-3dsmax. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/dcc-mcp/dcc-mcp-3dsmax/main/.agents/skills/vx-usage/SKILL.mdgit clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-3dsmaxWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/vx-usage)<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/vx-usage"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-3dsmax/vx-usage/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/vx-usage"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-3dsmax/vx-usage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00089 | $0.06056 |
| Opus 5 | $0.00044 | $0.03028 |
| Sonnet 5 | $0.00018 | $0.01211 |
| Haiku 4.5 | $0.00009 | $0.00606 |
Grade A, and why
vx-usage scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
| **System/CLI** | git, bash, curl, pwsh, jq, yq, fd, bat, ripgrep, fzf, starship, jj, sd, eza, dust, duf, xh, atuin, zoxide, tealdeer, gping, delta, hyperfine, watchexec, bottom | How it starts
The opening of the file, as written. The whole thing — 626 lines — stays where its author put it; the contents beside it link to each section on GitHub.
VX - Universal Development Tool Manager
One-sentence summary: vx = prefix any dev tool command with
vx→ it auto-installs the tool and runs it.
vx is a universal development tool manager that automatically installs and manages development tools (Node.js, Python/uv, Go, Rust, etc.) with zero configuration.
Core Concept
Instead of requiring users to manually install tools, prefix any command with vx:
vx node --version # Auto-installs Node.js if needed
vx uv pip install x # Auto-installs uv if needed
vx go build . # Auto-installs Go if needed
vx cargo build # Auto-installs Rust if needed
vx just test # Auto-installs just if needed
vx is fully transparent - same commands, same arguments, just add vx prefix.
Essential Commands
Tool Execution (most common)
vx <tool> [args...] # Run any tool (auto-installs if missing)
vx node app.js # Run Node.js
vx python script.py # Run Python (via uv)
vx npm install # Run npm
vx npx create-react-app app # Run npx
vx cargo test # Run cargo
vx just build # Run just (task runner)
vx git status # Run git
vx gh pr status # Run GitHub CLI
Git and GitHub for Codex
When Codex or another AI agent works in a vx-managed repository, use vx-managed
Git and GitHub CLI commands. Do not run bare git or bare gh.
vx git status --short --branch
vx git fetch origin main
vx git checkout -B fix/example origin/main
vx git diff --stat
vx git add path/to/file
vx git commit -m "fix: example"
vx gh issue view 123
vx gh pr view 456 --json title,state,headRefName
vx gh pr checks 456
vx gh run view 789 --json status,conclusion,jobs
Token-Efficient Agent Workflows
vx is not just an installation wrapper. For agents, it is the stable way to use fast search, structured GitHub queries, JSON filters, and scoped diffs without spending tokens on irrelevant output.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 626 lines · 89 tokens per session scan A f8d056eb833c
vx-usage is a skill published in the GitHub repository dcc-mcp/dcc-mcp-3dsmax (4 stars, last pushed 2d ago), licensed MIT. It adds 89 tokens to every session and 6,056 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
maya-render
Pipeline stage — render globals, final-frame rendering, and viewport capture: configure render settings, query them, render frames, capture playblasts. Use for producing final or preview imagery. Not for modeling (maya-mesh-ops), animation editing (maya-animation), generic file import/export (maya-geometry), or render…
maya-scripting
Bootstrap stage — escape hatch for Maya work that has no packaged skill yet. Agents should prefer searchskills / dcccapabilitymanifest → loadskill → typed tools (inputSchema + annotations) from domain skills; use executepython or executemel only when no skill matches, for bulk in-process loops, or for API…
dcc-mcp-maya-setup
Set up dcc-mcp-maya for an agent or operator: install Maya Python dependencies with mayapy, generate MCP host configuration, guide the user through loading the Maya plugin, and run a first live-tool smoke prompt.
maya-import-to-scene
Pipeline stage — structured asset import. Consume an AssetDescriptor produced by maya-asset-source and import the asset (FBX, OBJ, USD) into the current Maya scene via cmds.file(). Handles axis/unit conversion, MaterialMode, PlacementHint, and optional target collection grouping. Returns an ImportToSceneResult with…
maya-asset-source
Pipeline stage — asset discovery and resolution. Search local asset libraries, resolve paths to structured AssetDescriptor records, and surface candidate assets for downstream import. Use before maya-import-to-scene to locate what to import.
maya-mock-async
Synthetic async skill for gateway integration tests. Sleeps for N seconds and reports progress every 500 ms. No actual Maya installation required — uses MayaStandaloneDispatcher.