mgear-import-to-scene

mgear-import-to-scene is a skill for Claude Code, Codex from dcc-mcp/dcc-mcp-maya-mgear. It costs 32 tokens per session (174 once invoked), scanned A, original, MIT.

A Maya asset-import tool that understands mGear rigging setups. Maya is software for creating 3D models and animation, while mGear is a toolkit for building character rigs.

In plain words
What is it for?
Use it to bring asset files into a Maya scene that uses mGear.
Why use it?
It helps imported files fit the expected asset-import process and retain awareness of the rigging context.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to bring asset files into a Maya scene that uses mGear.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-maya-mgear --skill mgear-import-to-scene
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-maya-mgear

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mgear-import-to-scene

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mgear-import-to-scene

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya-mgear/mgear-import-to-scene.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 174 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00174
Opus 5.5 $0.00013 $0.00070
Sonnet 5.5 $0.00006 $0.00035
Haiku 4.5 $0.00003 $0.00017

Measured 2mo ago against content hash 8a94028ea0a1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

mgear-import-to-scene scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/__init__.py, scripts/import_to_scene.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skill/mgear-import-to-scene/SKILL.md · 25 lines

The source is not reproduced here

Licensed MIT

The repository is licensed MIT, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 25 lines · 32 tokens per session scan A 8a94028ea0a1

Subscribe to this mod's changes

mgear-import-to-scene is a skill published in the GitHub repository dcc-mcp/dcc-mcp-maya-mgear (5 stars, last pushed 22d ago), licensed MIT. It adds 32 tokens to every session and 174 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

mgear-import-to-scene compared with skills from other repositories

mgear-import-to-scene next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
mgear-import-to-scenedcc-mcp/dcc-mcp-maya-mgearSkill522d agoMITA32Claude Code, Codex
maya-renderdcc-mcp/dcc-mcp-mayaSkill676d agoMITA77Claude Code
maya-scriptingdcc-mcp/dcc-mcp-mayaSkill676d agoMITA100Claude Code
maya-import-to-scenedcc-mcp/dcc-mcp-mayaSkill676d agoMITA78Claude Code
dcc-mcp-maya-setupdcc-mcp/dcc-mcp-mayaSkill676d agoMITA55Claude Code
maya-asset-sourcedcc-mcp/dcc-mcp-mayaSkill676d agoMITA50Claude Code
maya-mock-asyncdcc-mcp/dcc-mcp-mayaSkill676d agoMITA37Claude Code, Codex