Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dcc-mcp/dcc-mcp-shogun --skill shogun-scenegit clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-shogunWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-shogun/shogun-scene)<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-shogun/shogun-scene"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-shogun/shogun-scene/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-shogun/shogun-scene"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-shogun/shogun-scene.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.00541 |
| Opus 5 | $0.00035 | $0.00270 |
| Sonnet 5 | $0.00014 | $0.00108 |
| Haiku 4.5 | $0.00007 | $0.00054 |
Grade A, and why
shogun-scene scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Vicon Shogun Post Scene
Use these typed operations before considering UI Control. They connect only to the local Shogun Post control stream and never expose arbitrary Python or HSL execution.
Start with inspect_scene, then use the returned subject names for marker,
skeleton, constraint, subject-parameter, or trajectory queries. The official
Scene object model is capability-gated: use list_scene_objects before an
object-detail, setup-parameter, channel, selection, or display-property call.
Attribute inspection returns names only because values may contain production
notes. Setup inspection accepts only LabelingSetup and SolvingSetup, and
reports whether an expression exists without returning its source text. Rigid
bodies are exact-type filtered; their details require one frame and return a
bounded attached-marker inventory. Channel reads require one explicit frame,
and gap lists are bounded. Camera inspection excludes device identifiers,
firmware, and capture/video file paths. The three display/selection controls are
non-destructive but can change the user's current view/selection. The Skill does
not expose object creation, removal, renaming, reparenting, setup-parameter
creation/expression edits, raw attribute/channel writes, or arbitrary HSL/Python.
Use the separate shogun-files Skill for the three explicitly bounded file
mutations implemented through the official SDK.
Paths returned by tools are reduced to file names. Adapter diagnostics must not publish SDK install directories, machine names, credentials, or full production scene paths.
What ships with it
29 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- scripts/_result.py 79 B runs code
- scripts/clear_object_selection.py 380 B runs code
- scripts/get_bone_details.py 443 B runs code
- scripts/get_channel_sample.py 446 B runs code
- scripts/get_constraint_details.py 410 B runs code
- scripts/get_optical_camera_details.py 419 B runs code
- scripts/get_rigid_body_details.py 540 B runs code
- scripts/get_scene_object_details.py 484 B runs code
- scripts/get_subject_parameter.py 405 B runs code
- scripts/get_trajectory_at_frame.py 423 B runs code
- scripts/get_trajectory_window.py 439 B runs code
- scripts/get_video_camera_details.py 425 B runs code
- scripts/inspect_object_selection.py 443 B runs code
- scripts/inspect_scene.py 541 B runs code
- scripts/list_bones.py 434 B runs code
- scripts/list_channel_gaps.py 620 B runs code
- scripts/list_constraints.py 426 B runs code
- scripts/list_markers.py 393 B runs code
- scripts/list_object_attributes.py 477 B runs code
- scripts/list_object_channels.py 465 B runs code
- scripts/list_optical_cameras.py 431 B runs code
- scripts/list_rigid_bodies.py 437 B runs code
- scripts/list_scene_objects.py 473 B runs code
- scripts/list_setup_parameters.py 612 B runs code
- scripts/list_subject_parameters.py 437 B runs code
- scripts/list_video_cameras.py 425 B runs code
- scripts/select_scene_object.py 449 B runs code
- scripts/set_scene_object_display.py 611 B runs code
- tools.yaml 22 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 51 lines · 70 tokens per session scan A 289cbd46b5e5
shogun-scene is a skill published in the GitHub repository dcc-mcp/dcc-mcp-shogun (0 stars, last pushed 12d ago), licensed MIT. It adds 70 tokens to every session and 541 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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marmoset-scene
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shotgrid-batch
ShotGrid batch operations skill — create, update, or delete multiple entities in a single API call. Use when an AI agent needs to perform the same operation on many entities efficiently. Not for single-entity CRUD — use shotgrid-crud.