expectation-effect-design-cues

expectation-effect-design-cues is a skill for Claude Code from Deibler/universal-design-principles. It costs 115 tokens per session (2,542 once invoked), scanned A, original, no licence file.

A guide to using typography, animation, spacing, wording, and small interactions to signal what kind of product users are entering. These signals shape first impressions within seconds.

In plain words
What is it for?
Use it when designing first-screen experiences, selecting typography, planning loading states, or setting a product's visual style.
Why use it?
It helps make the product's intended quality, tone, and visual character clear from the first screen.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the interaction-and-control-principles plugin — 29 skills shipped together

Good fit Use it when designing first-screen experiences, selecting typography, planning loading states, or setting a product's visual style.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/deibler/universal-design-principles/expectation-effect-design-cues
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Deibler/universal-design-principles --skill expectation-effect-design-cues
Clone the repo
git clone --depth 1 https://github.com/Deibler/universal-design-principles

Made for: Claude Code.

Or install interaction-and-control-principles, the plugin that ships this one along with the rest of its 29 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for expectation-effect-design-cues

README.md
[![agentmods](https://agentmods.dev/badge/skills/deibler/universal-design-principles/expectation-effect-design-cues/github.svg)](https://agentmods.dev/skills/deibler/universal-design-principles/expectation-effect-design-cues)
Your own site
<a href="https://agentmods.dev/skills/deibler/universal-design-principles/expectation-effect-design-cues"><img src="https://agentmods.dev/badge/skills/deibler/universal-design-principles/expectation-effect-design-cues/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for expectation-effect-design-cues

Your own site · 80×15
<a href="https://agentmods.dev/skills/deibler/universal-design-principles/expectation-effect-design-cues"><img src="https://agentmods.dev/badge/skills/deibler/universal-design-principles/expectation-effect-design-cues.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 115 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,542 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00115 $0.02542
Opus 5.5 $0.00046 $0.01017
Sonnet 5.5 $0.00023 $0.00508
Haiku 4.5 $0.00012 $0.00254

Measured 1mo ago against content hash 13c5675b040a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

expectation-effect-design-cues scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/interaction-and-control-principles/skills/expectation-effect-design-cues/SKILL.md · 116 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 116 lines · 115 tokens per session scan A 13c5675b040a

Subscribe to this mod's changes

expectation-effect-design-cues is a skill published in the GitHub repository Deibler/universal-design-principles (9 stars, last pushed 5mo ago), with no licence file. It adds 115 tokens to every session and 2,542 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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