Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dylantarre/animation-principles --skill calm-relaxationgit clone --depth 1 https://github.com/dylantarre/animation-principlesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dylantarre/animation-principles/calm-relaxation)<a href="https://agentmods.dev/skills/dylantarre/animation-principles/calm-relaxation"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/calm-relaxation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/calm-relaxation"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/calm-relaxation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00025 | $0.00743 |
| Opus 5 | $0.00013 | $0.00371 |
| Sonnet 5 | $0.00005 | $0.00149 |
| Haiku 4.5 | $0.00003 | $0.00074 |
Grade A, and why
calm-relaxation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Calm & Relaxation Animation
Create animations that soothe, settle, and create peaceful user experiences.
Emotional Goal
Calm emerges from slow, gentle, predictable motion. Relaxation comes from animations that breathe, flow naturally, and never demand attention or create tension.
Disney Principles for Calm
Squash & Stretch
Very subtle (2-5%). Gentle breathing or pulsing rather than bouncing. Soft, organic deformation like clouds or water.
Anticipation
Long, gradual preparation (200-400ms). Slow builds create no surprises. Everything telegraphed well in advance.
Staging
Soft focus, ambient positioning. No aggressive attention-grabbing. Elements share space harmoniously without competition.
Straight Ahead Action
Gentle, organic flow for ambient animations. Drifting clouds, floating particles, subtle gradients—natural randomness.
Follow Through & Overlapping Action
Extended, graceful follow-through. Long settling times (500ms+). Elements drift to rest like leaves on water.
Slow In & Slow Out
Heavy easing on both ends. Very gradual acceleration and deceleration. cubic-bezier(0.4, 0, 0.6, 1) for smooth, gentle motion.
Arc
Wide, sweeping curves. Gentle parabolas. Motion should flow like water or wind—never angular or abrupt.
Secondary Action
Ambient, background motion. Subtle parallax, gentle floating elements. Supporting motion that doesn't demand attention.
Timing
Slow and deliberate (400-800ms+). Long durations feel meditative. No quick movements. Breathing rhythm: 4-6 seconds per cycle.
Exaggeration
Minimal to none. Realistic, natural movements. Subtlety is calming; exaggeration creates tension.
Solid Drawing
Soft edges, rounded forms. No sharp angles. Organic shapes that feel natural and comfortable.
Appeal
Soft colors, low contrast. Gentle gradients. Rounded shapes. Natural, organic aesthetics.
Timing Recommendations
| Element | Duration | Easing |
|---|---|---|
| Fade transitions | 400-600ms | ease-in-out |
| Floating elements | 3000-5000ms | ease-in-out |
| Breathing pulse | 4000-6000ms | ease-in-out |
| Parallax drift | 800-1200ms | ease-out |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 98 lines · 25 tokens per session scan A bdc259cebf28
calm-relaxation is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 743 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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