education-learning

education-learning is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 21 tokens per session (693 once invoked), scanned A, original, MIT.

A set of animation guidelines for learning platforms, online courses, tutoring apps, and skill-building tools. It explains how motion can guide lessons, quizzes, feedback, and progress.

In plain words
What is it for?
Use it when designing quiz feedback, lesson transitions, course progress, interactive exercises, achievement badges, and educational video interfaces.
Why use it?
It helps learners understand what changed and what to do next without distracting them from the lesson. The examples also show ways to make correct answers and completed work feel rewarding.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing quiz feedback, lesson transitions, course progress, interactive exercises, achievement badges, and educational video interfaces.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/education-learning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill education-learning
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for education-learning

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/education-learning/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/education-learning)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/education-learning"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/education-learning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for education-learning

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/education-learning"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/education-learning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 693 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00693
Opus 5 $0.00010 $0.00347
Sonnet 5 $0.00004 $0.00139
Haiku 4.5 $0.00002 $0.00069

Measured 8d ago against content hash cefffbae199a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

education-learning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/08-by-industry/education-learning/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Education & Learning Animation Principles

Apply Disney's 12 principles to create engaging, encouraging experiences that support comprehension and celebrate progress.

The 12 Principles Applied

1. Squash & Stretch

  • Answer Buttons: Friendly squash on selection
  • Mascots/Characters: Personality through stretch
  • Achievement Badges: Bounce with character

2. Anticipation

  • Quiz Reveal: Build-up before showing results
  • Next Lesson: Preparation for new content
  • Submit Answer: Moment before feedback

3. Staging

  • Learning Content: Primary focus always
  • Progress Indicators: Visible but not distracting
  • Interactive Elements: Clear call to action

4. Straight Ahead & Pose to Pose

  • Video Lessons: Continuous playback (straight ahead)
  • Course Progress: Step-by-step modules (pose to pose)
  • Interactive Exercises: Defined question states

5. Follow Through & Overlapping Action

  • Correct Answer: Checkmark lands, then celebration
  • Lesson Cards: Stack with natural follow-through
  • Points Counter: Numbers settle after update

6. Slow In & Slow Out

  • Gentle Transitions: Nothing jarring while learning
  • Content Reveals: Comfortable pacing
  • Modal Opens: Smooth 300-400ms

7. Arc

  • Progress Paths: Curved learning journeys
  • Drag Answers: Natural arc to drop zones
  • Reward Animations: Confetti follows arcs

8. Secondary Action

  • XP Gained: Sparkles while points update
  • Streak Maintained: Fire animation with counter
  • Level Up: Background effects with main celebration

9. Timing

  • Feedback: Quick 150-200ms for responsiveness
  • Celebrations: Longer 500-800ms for motivation
  • Transitions: Moderate 300-400ms for clarity

10. Exaggeration

  • Celebrate Success: Big positive reinforcement
  • Gentle on Errors: Never discouraging
  • Milestones: Mark achievements memorably

11. Solid Drawing

  • Illustrations: Friendly, consistent art style
  • Diagrams: Clear educational visuals
  • Icons: Approachable, not intimidating

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 84 lines · 21 tokens per session scan A cefffbae199a

Subscribe to this mod's changes

education-learning is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 21 tokens to every session and 693 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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