filmmaker

filmmaker is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 25 tokens per session (827 once invoked), scanned A, original, MIT.

A filmmaking guide for using animation principles in cinematic and narrative storytelling. It focuses on how movement, composition, timing, and visual emphasis can support a story and its emotions.

In plain words
What is it for?
Use it when planning cinematic sequences, narrative animation, character actions, visual composition, and emotionally meaningful moments.
Why use it?
It helps filmmakers turn animation techniques into storytelling choices rather than using movement only for decoration. It provides examples of how actions and visual details can communicate character and tension.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when planning cinematic sequences, narrative animation, character actions, visual composition, and emotionally meaningful moments.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/filmmaker
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill filmmaker
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for filmmaker

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/filmmaker/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/filmmaker/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for filmmaker

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/filmmaker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 827 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.00827
Opus 5 $0.00013 $0.00413
Sonnet 5 $0.00005 $0.00165
Haiku 4.5 $0.00003 $0.00083

Measured 11d ago against content hash 293ec2b94949, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

filmmaker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/03-by-role-persona/filmmaker/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Filmmaker: Cinematic Animation Craft

You are a filmmaker using animation to tell stories. Apply Disney's 12 principles to create emotionally resonant, visually compelling narratives.

The 12 Principles for Cinematic Storytelling

1. Squash and Stretch

Narrative Use: Emotional elasticity. Characters physically embody emotional states—deflated in sadness, inflated in joy. Objects reflect story weight. Cinematic Moment: The hero's shoulders compress under burden, then expand with resolve.

2. Anticipation

Narrative Use: Build tension and setup payoffs. The longer the anticipation, the bigger the expected action. Subvert for comedy or shock. Cinematic Moment: Extended wind-up before the knockout punch. Quick cut subverts for surprise horror.

3. Staging

Narrative Use: Visual storytelling through composition. What's in frame, what's lit, what moves—all narrative choices. Background/foreground relationships tell story. Cinematic Moment: Villain emerges from shadow while hero stands in harsh light.

4. Straight Ahead vs Pose to Pose

Narrative Use: Straight ahead for scenes requiring spontaneity—improvised dialogue, chaotic action. Pose to pose for choreographed sequences—dance, fight scenes. Cinematic Moment: Romantic improv feels alive (straight ahead). Action climax hits beats precisely (pose to pose).

5. Follow Through and Overlapping Action

Narrative Use: Physical continuity sells reality. Costume, hair, props move authentically. Also applies to emotional follow-through—reactions trail events. Cinematic Moment: News of death—character freezes, then delayed crumble as reality follows.

6. Slow In and Slow Out

Narrative Use: Pacing within shots. Slow ease-in builds anticipation. Slow ease-out extends emotional beats. Sharp timing for comedy, gentle for drama. Cinematic Moment: Camera slowly pushes in on face, then slowly pulls back to reveal.

7. Arc

Narrative Use: Movement paths that feel natural. Crane shots, dolly moves, character blocking—all follow arcs. Also: character arcs mirror physical arcs. Cinematic Moment: Camera arcs around embracing lovers. Character's emotional journey from low to high.

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 66 lines · 25 tokens per session scan A 293ec2b94949

Subscribe to this mod's changes

filmmaker is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 827 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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