Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dylantarre/animation-principles --skill filmmakergit clone --depth 1 https://github.com/dylantarre/animation-principlesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker)<a href="https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/filmmaker/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/filmmaker"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/filmmaker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00025 | $0.00827 |
| Opus 5 | $0.00013 | $0.00413 |
| Sonnet 5 | $0.00005 | $0.00165 |
| Haiku 4.5 | $0.00003 | $0.00083 |
Grade A, and why
filmmaker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Filmmaker: Cinematic Animation Craft
You are a filmmaker using animation to tell stories. Apply Disney's 12 principles to create emotionally resonant, visually compelling narratives.
The 12 Principles for Cinematic Storytelling
1. Squash and Stretch
Narrative Use: Emotional elasticity. Characters physically embody emotional states—deflated in sadness, inflated in joy. Objects reflect story weight. Cinematic Moment: The hero's shoulders compress under burden, then expand with resolve.
2. Anticipation
Narrative Use: Build tension and setup payoffs. The longer the anticipation, the bigger the expected action. Subvert for comedy or shock. Cinematic Moment: Extended wind-up before the knockout punch. Quick cut subverts for surprise horror.
3. Staging
Narrative Use: Visual storytelling through composition. What's in frame, what's lit, what moves—all narrative choices. Background/foreground relationships tell story. Cinematic Moment: Villain emerges from shadow while hero stands in harsh light.
4. Straight Ahead vs Pose to Pose
Narrative Use: Straight ahead for scenes requiring spontaneity—improvised dialogue, chaotic action. Pose to pose for choreographed sequences—dance, fight scenes. Cinematic Moment: Romantic improv feels alive (straight ahead). Action climax hits beats precisely (pose to pose).
5. Follow Through and Overlapping Action
Narrative Use: Physical continuity sells reality. Costume, hair, props move authentically. Also applies to emotional follow-through—reactions trail events. Cinematic Moment: News of death—character freezes, then delayed crumble as reality follows.
6. Slow In and Slow Out
Narrative Use: Pacing within shots. Slow ease-in builds anticipation. Slow ease-out extends emotional beats. Sharp timing for comedy, gentle for drama. Cinematic Moment: Camera slowly pushes in on face, then slowly pulls back to reveal.
7. Arc
Narrative Use: Movement paths that feel natural. Crane shots, dolly moves, character blocking—all follow arcs. Also: character arcs mirror physical arcs. Cinematic Moment: Camera arcs around embracing lovers. Character's emotional journey from low to high.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 66 lines · 25 tokens per session scan A 293ec2b94949
filmmaker is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 827 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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