healthcare-medical

healthcare-medical is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 23 tokens per session (730 once invoked), scanned A, original, MIT.

A set of animation guidelines for medical apps, patient portals, telehealth, and health-tracking interfaces. It focuses on calm motion for alerts, vital signs, appointments, results, and treatment information.

In plain words
What is it for?
Use it when designing medical dashboards, appointment flows, test-result reveals, medication reminders, breathing exercises, and real-time health monitoring.
Why use it?
It helps reduce anxiety and keeps sensitive or important health information easy to understand. The examples show how to draw attention without making the interface playful or alarming.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing medical dashboards, appointment flows, test-result reveals, medication reminders, breathing exercises, and real-time health monitoring.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/healthcare-medical
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill healthcare-medical
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for healthcare-medical

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/healthcare-medical/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/healthcare-medical)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/healthcare-medical"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/healthcare-medical/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for healthcare-medical

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/healthcare-medical"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/healthcare-medical.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 730 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.00730
Opus 5 $0.00012 $0.00365
Sonnet 5 $0.00005 $0.00146
Haiku 4.5 $0.00002 $0.00073

Measured 9d ago against content hash 64c16f4b7025, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

healthcare-medical scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/08-by-industry/healthcare-medical/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Healthcare & Medical Animation Principles

Apply Disney's 12 principles to create calming, trustworthy experiences that prioritize clarity and reduce anxiety.

The 12 Principles Applied

1. Squash & Stretch

  • Minimal Use: Avoid playful squash on health data
  • Breathing Exercises: Gentle expand/contract for guided breathing
  • Heart Rate: Subtle pulse matching actual rhythm

2. Anticipation

  • Appointment Booking: Brief preparation before confirmation
  • Test Results: Thoughtful pause before revealing sensitive data
  • Medication Reminders: Gentle fade-in, never jarring

3. Staging

  • Critical Alerts: Center stage with clear hierarchy
  • Vital Signs: Most important metrics prominently displayed
  • Privacy First: Blur or hide sensitive info until focused

4. Straight Ahead & Pose to Pose

  • Health Journeys: Step-by-step progress (pose to pose)
  • Real-time Monitoring: Continuous data streams (straight ahead)
  • Onboarding: Clear sequential steps

5. Follow Through & Overlapping Action

  • Dashboard Load: Cards appear in logical health order
  • Prescription Updates: Medicine icon settles before details
  • Chart Animations: Data points connect sequentially

6. Slow In & Slow Out

  • All Transitions: Gentle easing, never abrupt
  • Modal Reveals: Soft fade-in for sensitive information
  • Navigation: Smooth 400-500ms transitions

7. Arc

  • Progress Indicators: Circular arcs for completion
  • Body Diagrams: Smooth paths between body regions
  • Timeline Navigation: Curved paths through health history

8. Secondary Action

  • Confirmation Checkmarks: Gentle pulse after booking
  • Loading States: Calming animations during data fetch
  • Success States: Subtle color transitions

9. Timing

  • Slower Overall: 400-600ms for calm, measured feel
  • Critical Alerts: Faster 200ms to ensure attention
  • Data Entry: Responsive 150ms feedback

10. Exaggeration

  • Avoid in Most Cases: Medical context requires restraint
  • Emergency Only: Reserved for urgent alerts
  • Celebrations: Subtle for health milestones

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 84 lines · 23 tokens per session scan A 64c16f4b7025

Subscribe to this mod's changes

healthcare-medical is a skill published in the GitHub repository dylantarre/animation-principles (81 stars, last pushed 8mo ago), licensed MIT. It adds 23 tokens to every session and 730 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

frontend-design

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

anthropics/claude-plugins-official · 40 tokens

visual-plan

Turn ordinary text plans into rich interactive visual plans with diagrams, file maps, annotated code, open questions, and UI/prototype review when useful.

BuilderIO/skills · 32 tokens

baseline-ui

Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass.

ibelick/ui-skills · 34 tokens

antv-x6-editor

A skill for creating and troubleshooting interactive diagrams with AntV X6, a JavaScript engine for editors made of connected nodes and lines. It supports diagram types such as flowcharts, dependency graphs, entity-relationship diagrams, and organization charts.

antvis/chart-visualization-skills · 253 tokens

infographic-creator

Create beautiful infographics based on given text content. Use when users request to create infographics.

antvis/chart-visualization-skills · 24 tokens

extract

Crawl an existing website (capped, multi-page) and seed stardust/current/ with PRODUCT.md, DESIGN.md, DESIGN.json, a per-page inventory, and the consolidated brand surface — the captured design system, palette, typography, motifs, and voice of the live site. Use when the user wants to analyze an existing site's…

adobe/skills · 188 tokens