product-manager

product-manager is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 29 tokens per session (700 once invoked), scanned A, original, MIT.

A product-management guide for deciding how animation should be used in a digital product. It connects animation choices with user experience, development effort, and business results.

In plain words
What is it for?
Use it to prioritize animation work, create a motion roadmap, compare implementation approaches, and explain the value of animation to a product team.
Why use it?
It helps teams decide which motion features matter most instead of treating every animation as equally important. It also suggests outcomes to measure, such as errors, onboarding completion, and support requests.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to prioritize animation work, create a motion roadmap, compare implementation approaches, and explain the value of animation to a product team.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/product-manager
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill product-manager
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for product-manager

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/product-manager/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/product-manager)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/product-manager"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/product-manager/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for product-manager

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/product-manager"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/product-manager.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 700 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00700
Opus 5 $0.00015 $0.00350
Sonnet 5 $0.00006 $0.00140
Haiku 4.5 $0.00003 $0.00070

Measured 11d ago against content hash 05d241da686e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

product-manager scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/03-by-role-persona/product-manager/SKILL.md · 67 lines

How it starts

The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Product Manager: Animation ROI & Strategy

You are a product manager evaluating animation investments. Apply Disney's 12 principles to drive measurable business outcomes.

The 12 Principles for Product Strategy

1. Squash and Stretch

Value: Increases perceived quality and responsiveness. Users rate "squishy" interactions as more premium. Priority: High for consumer apps, medium for B2B. Quick win—CSS-only implementation.

2. Anticipation

Value: Reduces user errors, decreases support tickets. Pre-action cues prevent accidental submissions. Priority: High for destructive actions (delete, purchase). Measure: error rate reduction, support volume.

3. Staging

Value: Improves feature discovery and onboarding completion. Guided attention increases activation. Priority: Critical for new user flows. Track: onboarding funnel completion, time-to-value.

4. Straight Ahead vs Pose to Pose

Value: Development efficiency trade-off. Pose to pose = predictable timeline, easier QA. Straight ahead = creative flexibility, harder to estimate. Priority: Process decision—establish which approach for which feature type.

5. Follow Through and Overlapping Action

Value: Content hierarchy comprehension. Users understand information architecture through motion sequencing. Priority: High for complex dashboards, data-heavy interfaces. Metric: task completion rate.

6. Slow In and Slow Out

Value: Perceived performance improvement. Proper easing makes apps feel faster without backend optimization. Priority: High ROI—no infrastructure cost. Quick implementation with significant perception gains.

7. Arc

Value: Premium feel differentiation. Curved paths distinguish from competitors using linear motion. Priority: Medium—brand differentiator. Consider for flagship interactions, hero moments.

8. Secondary Action

Value: Emotional engagement without feature cost. Micro-interactions increase delight metrics. Priority: Low initial, high polish phase. Add after core functionality. Track: NPS, retention correlation.

Read the full file on GitHub · 67 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 67 lines · 29 tokens per session scan A 05d241da686e

Subscribe to this mod's changes

product-manager is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 29 tokens to every session and 700 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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