Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dylantarre/animation-principles --skill responsive-adaptivegit clone --depth 1 https://github.com/dylantarre/animation-principlesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dylantarre/animation-principles/responsive-adaptive)<a href="https://agentmods.dev/skills/dylantarre/animation-principles/responsive-adaptive"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/responsive-adaptive/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/responsive-adaptive"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/responsive-adaptive.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.00906 |
| Opus 5 | $0.00013 | $0.00453 |
| Sonnet 5 | $0.00005 | $0.00181 |
| Haiku 4.5 | $0.00003 | $0.00091 |
Grade A, and why
responsive-adaptive scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Responsive & Adaptive Timing
Responsive timing adapts duration to context: device capability, travel distance, user preferences, and interaction type. One duration doesn't fit all situations.
Disney Principles for Adaptive Motion
Context-Aware Application
Squash & Stretch: Scale with device - more subtle on mobile (less screen real estate for deformation).
Anticipation: Shorter on touch devices - touch users expect faster response than mouse users.
Staging: Adapt to viewport - smaller screens need more focused staging, less simultaneous motion.
Straight Ahead/Pose to Pose: Same approach, scaled duration - poses stay, timing adjusts.
Follow Through: Proportional to distance - longer travel = more follow-through time.
Slow In/Slow Out: Adjust curve intensity - faster animations need sharper easing.
Arcs: Same paths, different speeds - arc shape remains, traversal time changes.
Secondary Action: Reduce on mobile - fewer simultaneous animations for performance.
Timing: THE adaptive variable - timing changes, principles stay.
Exaggeration: Less on smaller screens - proportional to viewport/element size.
Solid Drawing: Performance-aware - reduce 3D transforms on weaker devices.
Appeal: Context-appropriate - what feels right on desktop may feel slow on mobile.
Adaptive Strategies
Distance-Based Duration
/* Base duration for reference distance */
--base-duration: 300ms;
--base-distance: 100px;
/* Duration scales with distance */
/* 50px travel = 200ms, 200px travel = 450ms */
function getDuration(distance) {
const baseDuration = 300;
const baseDistance = 100;
return Math.min(600, baseDuration * Math.sqrt(distance / baseDistance));
}
Device-Based Duration
/* Desktop - full duration */
.transition { transition-duration: 400ms; }
/* Tablet - slightly faster */
@media (max-width: 1024px) {
.transition { transition-duration: 350ms; }
}
/* Mobile - faster for perceived responsiveness */
@media (max-width: 768px) {
.transition { transition-duration: 250ms; }
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 141 lines · 26 tokens per session scan A 4c76b8fe314c
responsive-adaptive is a skill published in the GitHub repository dylantarre/animation-principles (81 stars, last pushed 8mo ago), licensed MIT. It adds 26 tokens to every session and 906 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
frontend-design
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
visual-plan
Turn ordinary text plans into rich interactive visual plans with diagrams, file maps, annotated code, open questions, and UI/prototype review when useful.
baseline-ui
Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass.
antv-x6-editor
A skill for creating and troubleshooting interactive diagrams with AntV X6, a JavaScript engine for editors made of connected nodes and lines. It supports diagram types such as flowcharts, dependency graphs, entity-relationship diagrams, and organization charts.
infographic-creator
Create beautiful infographics based on given text content. Use when users request to create infographics.
extract
Crawl an existing website (capped, multi-page) and seed stardust/current/ with PRODUCT.md, DESIGN.md, DESIGN.json, a per-page inventory, and the consolidated brand surface — the captured design system, palette, typography, motifs, and voice of the live site. Use when the user wants to analyze an existing site's…