social-media

social-media is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 20 tokens per session (720 once invoked), scanned A, original, MIT.

A set of animation guidelines for social platforms, messaging apps, content sharing, and community features.

In plain words
What is it for?
Use it to design animations for likes, reactions, posts, stories, feeds, comments, sharing, and notifications.
Why use it?
It helps interactive motion feel expressive while keeping user content at the centre.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design animations for likes, reactions, posts, stories, feeds, comments, sharing, and notifications.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/social-media
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill social-media
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for social-media

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/social-media/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/social-media)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/social-media"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/social-media/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for social-media

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/social-media"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/social-media.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 720 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.00720
Opus 5 $0.00010 $0.00360
Sonnet 5 $0.00004 $0.00144
Haiku 4.5 $0.00002 $0.00072

Measured 8d ago against content hash e424974519f2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

social-media scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/08-by-industry/social-media/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Social Media Animation Principles

Apply Disney's 12 principles to create engaging, expressive experiences that encourage interaction and emotional connection.

The 12 Principles Applied

1. Squash & Stretch

  • Like Buttons: Heart squishes on tap, then bounces back
  • Reaction Emojis: Playful stretch during selection
  • Send Button: Compress before message flies away

2. Anticipation

  • Post Button: Brief wind-up before publishing
  • Stories: Tap-and-hold with radial progress
  • Swipe Actions: Preview hints at what's coming

3. Staging

  • Content First: User content is always the star
  • Reactions Bar: Clear but not overshadowing
  • Notifications: Prominent but dismissible

4. Straight Ahead & Pose to Pose

  • Feed Scroll: Endless smooth flow (straight ahead)
  • Posting Flow: Step-by-step creation (pose to pose)
  • Story Sequences: Frame-by-frame progression

5. Follow Through & Overlapping Action

  • Like Animation: Icon bounces, count updates after
  • Comment Thread: Avatar appears, then text
  • Share Menu: Options cascade in sequence

6. Slow In & Slow Out

  • Pull to Refresh: Smooth deceleration
  • Card Transitions: Ease-in-out for polished feel
  • Modal Sheets: Comfortable 300ms timing

7. Arc

  • Reactions Float: Emojis arc upward from button
  • Story Gestures: Swipe follows natural curve
  • Content Sharing: Posts arc to share destination

8. Secondary Action

  • Double-Tap Like: Heart bursts while fading
  • Typing Indicator: Dots bounce while thinking
  • Upload Progress: Shimmer while processing

9. Timing

  • Interactions: Snappy 100-200ms for engagement
  • Transitions: Swift 250-300ms to maintain flow
  • Celebrations: 500-800ms for emotional moments

10. Exaggeration

  • Reactions: Amplify emotional expression
  • Milestones: Celebrate follower counts, likes
  • Live Features: Dynamic, attention-grabbing

11. Solid Drawing

  • Avatar Consistency: Uniform sizing and styling
  • Icon Language: Cohesive visual vocabulary
  • Grid Layouts: Proper alignment and spacing

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 84 lines · 20 tokens per session scan A e424974519f2

Subscribe to this mod's changes

social-media is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 20 tokens to every session and 720 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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