Animation Principles - Teaching Others

Animation Principles - Teaching Others is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 27 tokens per session (713 once invoked), scanned A, original, MIT.

A teaching guide for explaining the 12 principles of animation to learners at different skill levels.

In plain words
What is it for?
Use it to teach principles such as squash and stretch, anticipation, staging, and follow-through with demonstrations, key phrases, and practical exercises.
Why use it?
It helps instructors make abstract motion ideas easier to understand and avoid common student misunderstandings.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to teach principles such as squash and stretch, anticipation, staging, and follow-through with demonstrations, key phrases, and practical exercises.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/teaching-others
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill teaching-others
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Animation Principles - Teaching Others

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/teaching-others/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/teaching-others)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/teaching-others"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/teaching-others/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Animation Principles - Teaching Others

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/teaching-others"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/teaching-others.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 713 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00713
Opus 5 $0.00014 $0.00357
Sonnet 5 $0.00005 $0.00143
Haiku 4.5 $0.00003 $0.00071

Measured 12d ago against content hash a3b245f560a7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

Animation Principles - Teaching Others scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/04-by-skill-level/teaching-others/SKILL.md · 74 lines

How it starts

The opening of the file, as written. The whole thing — 74 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Teaching the 12 Principles Effectively

Teaching animation principles requires meeting students where they are. Here's how to communicate each principle at different levels.

Teaching Strategies by Principle

1. Squash and Stretch

Show first: Bouncing ball exercise - universal, immediate, undeniable. Common confusion: Students preserve shape instead of volume. Use clay demonstration. Key phrase: "Volume stays the same, shape changes."

2. Anticipation

Show first: Video of real athletes - every jump has a crouch. Common confusion: Making anticipation too large or too long. Key phrase: "The audience needs a heads-up."

3. Staging

Show first: Silhouette test. If they can't read it as a shadow, it fails. Common confusion: Cluttering with detail before establishing clarity. Key phrase: "What's the ONE thing this frame says?"

4. Straight Ahead / Pose to Pose

Show first: Same action animated both ways - compare results. Common confusion: Thinking one method is "correct." Key phrase: "Pose to pose for control, straight ahead for discovery."

5. Follow Through / Overlapping

Show first: Slow-motion hair, fabric, tails. Nature demonstrates constantly. Common confusion: Everything stopping at the same frame. Key phrase: "Nothing stops at once. What's attached keeps going."

6. Slow In / Slow Out

Show first: Push a heavy box versus a light one. Spacing changes. Common confusion: Even spacing (tweening syndrome). Key phrase: "More drawings where it slows, fewer where it's fast."

7. Arcs

Show first: Trace hand during natural gesture - it curves. Common confusion: Mechanical point-to-point movement. Key phrase: "Almost everything curves. Straight lines are exceptions."

8. Secondary Action

Show first: Walking while talking on phone - multiple layers. Common confusion: Secondary action competing with primary. Key phrase: "It adds flavor but shouldn't steal the show."

Read the full file on GitHub · 74 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 74 lines · 27 tokens per session scan A a3b245f560a7

Subscribe to this mod's changes

Animation Principles - Teaching Others is a skill published in the GitHub repository dylantarre/animation-principles (81 stars, last pushed 8mo ago), licensed MIT. It adds 27 tokens to every session and 713 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

google-agents-cli-onboarding

Onboarding entrypoint for agents-cli in Agent Platform. It should be used when the user wants to "create a new agent", "develop an agent", "build an agent using ADK", "run the agent locally", "debug agent code", "test an agent", "evaluate an agent", "deploy an agent", "publish an agent", "monitor an agent", or needs…

google/skills · 95 tokens

rust-learner

Learn Rust language features and crate updates. Use when user asks about Rust version changelog, what's new in Rust, crate updates, Cargo.toml dependencies, tokio/serde/axum features, or any Rust ecosystem questions.

actionbook/actionbook · 51 tokens

81-pipecat

Create your Pipecat skill from official documentation, then learn to improve it throughout the chapter.

majiayu000/claude-skill-registry · 18 tokens

35-google-adk-reliable-agents

Create your Google Agent Development Kit skill in one prompt, then learn to improve it throughout the chapter.

majiayu000/claude-skill-registry · 19 tokens

36-anthropic-agents-kit-development

Create your Claude Agent SDK skill in one prompt, then learn to improve it throughout the chapter.

majiayu000/claude-skill-registry · 18 tokens

academy-guide

Stop and check this skill before finishing any reply to a question about how to use Claude or a Claude product — it recommends matching courses, tutorials, and use cases from Claude Academy (academy.claude.com), Anthropic's learning hub. Trigger on: "how do I", "how can I", "getting started with", "what can Claude…

guanyang/open-agent-hub · 208 tokens