universal-solutions

universal-solutions is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 16 tokens per session (771 once invoked), scanned A, original, MIT.

A general framework for diagnosing animation problems using the 12 principles of traditional animation. It translates ideas such as anticipation, easing, staging, and follow-through into interface animation checks.

In plain words
What is it for?
It is for reviewing and improving interface transitions, keyframe animations, organic motion, impact effects, and the visual emphasis of moving elements.
Why use it?
It gives developers a structured way to find why motion feels rigid, sudden, unclear, mechanical, or visually distracting.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for reviewing and improving interface transitions, keyframe animations, organic motion, impact effects, and the visual emphasis of moving elements.

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Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/universal-solutions
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill universal-solutions
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for universal-solutions

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/universal-solutions/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/universal-solutions)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/universal-solutions"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/universal-solutions/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for universal-solutions

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/universal-solutions"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/universal-solutions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 771 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.00771
Opus 5 $0.00008 $0.00385
Sonnet 5 $0.00003 $0.00154
Haiku 4.5 $0.00002 $0.00077

Measured 9d ago against content hash 18230ddcfb19, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

universal-solutions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/12-by-problem-type/universal-solutions/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Universal Animation Solutions

A complete diagnostic framework using all 12 Disney principles.

The 12 Principles Checklist

Run through each principle to diagnose any animation problem:

1. Squash and Stretch

Check: Is there appropriate flexibility? Problem sign: Rigid, lifeless motion Fix: Add subtle scale changes on impact/acceleration

2. Anticipation

Check: Is there buildup before action? Problem sign: Actions feel sudden or surprising Fix: Add small reverse movement or wind-up

3. Staging

Check: Is the important thing clear? Problem sign: Users miss key information Fix: Isolate animated element, reduce competing motion

4. Straight Ahead vs Pose-to-Pose

Check: Is the approach right for the effect? Problem sign: Uncontrolled or too rigid motion Fix: Use keyframes for UI; frame-by-frame for organic

5. Follow Through

Check: Do things settle naturally? Problem sign: Abrupt, mechanical endings Fix: Add overshoot and settle, or soft deceleration

6. Slow In and Slow Out

Check: Is there proper easing? Problem sign: Robotic, linear motion Fix: Apply ease-out for entrances, ease-in for exits

7. Arcs

Check: Is the motion path natural? Problem sign: Unnatural straight-line movement Fix: Add curved paths for organic motion

8. Secondary Action

Check: Do supporting elements enhance? Problem sign: Flat, one-dimensional animation Fix: Add subtle complementary movements

9. Timing

Check: Is the speed appropriate? Problem sign: Too fast or too slow Fix: Micro: 100-200ms, Transitions: 200-400ms

10. Exaggeration

Check: Is the drama level right? Problem sign: Too subtle or too dramatic Fix: Match exaggeration to context importance

11. Solid Drawing

Check: Is rendering correct? Problem sign: Visual glitches, distortion Fix: Use transform/opacity only, check GPU layers

12. Appeal

Check: Does it feel right? Problem sign: Hard to articulate wrongness Fix: Align motion with brand/emotional intent

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 103 lines · 16 tokens per session scan A 18230ddcfb19

Subscribe to this mod's changes

universal-solutions is a skill published in the GitHub repository dylantarre/animation-principles (81 stars, last pushed 8mo ago), licensed MIT. It adds 16 tokens to every session and 771 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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