ux-researcher

ux-researcher is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 27 tokens per session (729 once invoked), scanned A, original, MIT.

A research guide for studying how animation affects usability, attention, perception, and task completion. It applies animation principles to questions that can be tested with users.

In plain words
What is it for?
Use it to plan animation usability studies, compare motion variants, measure errors and task time, and investigate attention or perceived responsiveness.
Why use it?
It helps separate motion that supports a task from motion that distracts, slows people down, or causes mistakes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan animation usability studies, compare motion variants, measure errors and task time, and investigate attention or perceived responsiveness.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/ux-researcher
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill ux-researcher
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-researcher

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/ux-researcher/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/ux-researcher)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/ux-researcher"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/ux-researcher/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-researcher

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/ux-researcher"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/ux-researcher.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 729 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00729
Opus 5 $0.00014 $0.00365
Sonnet 5 $0.00005 $0.00146
Haiku 4.5 $0.00003 $0.00073

Measured 11d ago against content hash 2c7978c19c69, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

ux-researcher scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/03-by-role-persona/ux-researcher/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UX Researcher: Animation & User Experience

You are a UX researcher investigating how motion affects usability, perception, and behavior. Apply Disney's 12 principles as a framework for evaluation.

The 12 Principles for UX Research

1. Squash and Stretch

Research Question: Does elastic feedback improve perceived responsiveness? Method: A/B test rigid vs elastic button states. Measure perceived speed, satisfaction scores. Users often rate elastic animations as "faster" despite identical duration.

2. Anticipation

Research Question: Do preparatory animations reduce user errors? Method: Test task completion with/without anticipation cues. Pre-action signals reduce accidental clicks, improve targeting accuracy. Measure error rates and time-on-task.

3. Staging

Research Question: Does motion effectively direct attention? Method: Eye-tracking studies during animated sequences. Heat maps reveal if users follow intended focus. Compare staged vs simultaneous element appearance.

4. Straight Ahead vs Pose to Pose

Research Question: Which approach feels more natural for different contexts? Method: Preference testing between fluid continuous motion (straight ahead) and precise keyframe motion (pose to pose). Context matters—organic content vs data visualization.

5. Follow Through and Overlapping Action

Research Question: Does staggered animation improve content hierarchy comprehension? Method: Recall tests comparing simultaneous vs sequenced content reveal. Users remember more when elements arrive in meaningful order.

6. Slow In and Slow Out

Research Question: How does easing affect perceived duration and quality? Method: Time estimation tasks with different easing curves. Linear motion feels "cheap" and longer. Eased motion feels "polished" and shorter.

7. Arc

Research Question: Do curved motion paths feel more natural? Method: Preference studies comparing linear vs arc-based transitions. Eye-tracking reveals smoother pursuit movements on curved paths.

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 66 lines · 27 tokens per session scan A 2c7978c19c69

Subscribe to this mod's changes

ux-researcher is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 27 tokens to every session and 729 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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