godot-cli-setup

godot-cli-setup is a skill for Claude Code, Codex from fanfan-de/anybox. It costs 76 tokens per session (965 once invoked), scanned A, original, MIT.

A setup guide for installing, upgrading, checking, or removing a bundled Godot command-line tool from a Godot 4.6 project. Godot is a game and interactive-application engine.

In plain words
What is it for?
Use it when the Godot CLI is missing, needs an upgrade, has an incomplete installation, or must be removed from a project.
Why use it?
It helps keep the tool files verified and managed safely, including checks for conflicts and local changes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when the Godot CLI is missing, needs an upgrade, has an incomplete installation, or must be removed from a project.

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Install with agentmods
npx agentmods add skills/fanfan-de/anybox/godot-cli-setup
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fanfan-de/anybox --skill godot-cli-setup
Clone the repo
git clone --depth 1 https://github.com/fanfan-de/anybox

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godot-cli-setup

README.md
[![agentmods](https://agentmods.dev/badge/skills/fanfan-de/anybox/godot-cli-setup/github.svg)](https://agentmods.dev/skills/fanfan-de/anybox/godot-cli-setup)
Your own site
<a href="https://agentmods.dev/skills/fanfan-de/anybox/godot-cli-setup"><img src="https://agentmods.dev/badge/skills/fanfan-de/anybox/godot-cli-setup/github.svg" alt="Measured on agentmods" height="20"></a>

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Your own site · 80×15
<a href="https://agentmods.dev/skills/fanfan-de/anybox/godot-cli-setup"><img src="https://agentmods.dev/badge/skills/fanfan-de/anybox/godot-cli-setup.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 965 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.00965
Opus 5 $0.00038 $0.00483
Sonnet 5 $0.00015 $0.00193
Haiku 4.5 $0.00008 $0.00097

Measured 9d ago against content hash 56321a2d06ec, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

godot-cli-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/Anybox-Plugins/godot-cli/skills/godot-cli-setup/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Godot CLI Setup

使用本 Skill 管理插件包内置的 Godot CLI v0.6.0。安装目标仅支持 Windows x86_64 的 Godot 4.6.x 项目。

定位脚本

所有路径必须从本 SKILL.md 的实际文件位置解析。插件根目录是本文件目录的上两级;不要猜测 Anybox 数据目录,也不要全盘搜索插件载荷。

插件根目录下提供:

  • scripts/install-project.ps1
  • scripts/verify-project.ps1
  • scripts/uninstall-project.ps1
  • payload/SHA256SUMS.json

调用脚本前先解析它们的绝对路径。始终使用 PowerShell 7 或更高版本。

安全边界

  • 先确认目标目录中存在 project.godot
  • 安装和卸载默认只做预检;只有用户已经明确要求具体安装、升级或卸载后,才添加 -Apply
  • 预检要求 requiresUpgrade: true 时,必须向用户说明已有文件会被替换;只有用户明确要求升级时才添加 -Upgrade -Apply
  • 如果脚本报告受管文件已被本地修改,停止并让用户处理冲突;不要绕过校验或手工强制覆盖。
  • 升级前让用户关闭使用该插件的 Godot 编辑器。不要终止 Godot 进程。
  • 不修改 project.godot,不自动启用编辑器插件,不修改系统 PATH
  • 不读取 %LOCALAPPDATA%\GodotCli\sessions,不输出或复制会话令牌。
  • Anybox 中卸载本插件不会自动删除已经部署到 Godot 项目的文件;项目卸载必须单独明确执行。

安装或升级

先运行预检:

& <plugin-root>\scripts\install-project.ps1 `
  -ProjectPath <absolute-project-path>

核对 JSON 中的 projectPathversionapplyRequiredrequiresUpgradeconflictsgodotProcessesRunning

首次安装或补齐缺失文件:

& <plugin-root>\scripts\install-project.ps1 `
  -ProjectPath <absolute-project-path> `
  -Apply

经用户明确批准的升级:

& <plugin-root>\scripts\install-project.ps1 `
  -ProjectPath <absolute-project-path> `
  -Upgrade `
  -Apply

脚本只把编辑器插件部署到 addons/godot_cli,把 CLI 部署到 .godot-cli/bin/godot-cli.exe,并写入 .godot-cli/anybox-install.json。升级备份保存在 .godot-cli/backups/godot-cli/

验证

安装后运行:

& <plugin-root>\scripts\verify-project.ps1 `
  -ProjectPath <absolute-project-path>

& <absolute-project-path>\.godot-cli\bin\godot-cli.exe --version

然后让用户在 Godot 的 项目 > 项目设置 > 插件 中启用 Godot CLI,保持编辑器打开,再在项目根目录运行:

& .\.godot-cli\bin\godot-cli.exe --json --project . doctor

将非零退出码或 "ok": false 视为失败。版本不一致时不要继续执行编辑器操作。

卸载项目文件

先预检:

& <plugin-root>\scripts\uninstall-project.ps1 `
  -ProjectPath <absolute-project-path>

经用户明确批准后执行:

& <plugin-root>\scripts\uninstall-project.ps1 `
  -ProjectPath <absolute-project-path> `
  -Apply

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 101 lines · 76 tokens per session scan A 56321a2d06ec

Subscribe to this mod's changes

godot-cli-setup is a skill published in the GitHub repository fanfan-de/anybox (57 stars, last pushed 1mo ago), licensed MIT. It adds 76 tokens to every session and 965 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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