bio-phylogenomics

bio-phylogenomics is a skill for Claude Code from fmschulz/omics-skills. It costs 38 tokens per session (1,253 once invoked), scanned A, original, MIT.

A bioinformatics workflow for comparing marker genes and building evolutionary trees. A phylogenetic tree is a diagram showing inferred relationships between organisms or sequences.

In plain words
What is it for?
Extracting marker genes, aligning sequences, trimming alignments, choosing tree-building methods, estimating support, and checking contamination or evolutionary relationships.
Why use it?
It provides checks for input files, reproducible settings, and tree-support values so evolutionary analyses can be validated and repeated.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions AGENTS.md.

Part of the omics-skills plugin — 34 skills, 4 agents shipped together

Good fit Extracting marker genes, aligning sequences, trimming alignments, choosing tree-building methods, estimating support, and checking contamination or evolutionary relationships.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fmschulz/omics-skills/bio-phylogenomics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fmschulz/omics-skills --skill bio-phylogenomics
Clone the repo
git clone --depth 1 https://github.com/fmschulz/omics-skills

Made for: Claude Code.

Or install omics-skills, the plugin that ships this one along with the rest of its 34 skills, 4 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bio-phylogenomics

README.md
[![agentmods](https://agentmods.dev/badge/skills/fmschulz/omics-skills/bio-phylogenomics/github.svg)](https://agentmods.dev/skills/fmschulz/omics-skills/bio-phylogenomics)
Your own site
<a href="https://agentmods.dev/skills/fmschulz/omics-skills/bio-phylogenomics"><img src="https://agentmods.dev/badge/skills/fmschulz/omics-skills/bio-phylogenomics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bio-phylogenomics

Your own site · 80×15
<a href="https://agentmods.dev/skills/fmschulz/omics-skills/bio-phylogenomics"><img src="https://agentmods.dev/badge/skills/fmschulz/omics-skills/bio-phylogenomics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,253 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.01253
Opus 5 $0.00019 $0.00626
Sonnet 5 $0.00008 $0.00251
Haiku 4.5 $0.00004 $0.00125

Measured 3d ago against content hash ded777bebe64, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

bio-phylogenomics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/run_phylogenomics.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/bio-phylogenomics/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bio Phylogenomics

Build marker gene alignments and phylogenetic trees.

Instructions

Tool guides and versions: docs/README.md.

  1. Validate marker/reference manifests and create a checksum-gated, fixed-seed execution plan:

    uv run --script skills/bio-phylogenomics/scripts/run_phylogenomics.py \
      markers.tsv --references references.tsv --seed 1729 \
      --out results/bio-phylogenomics
    # Inspect run_manifest.json, then add --execute.
    

    The driver restarts only from non-empty stage outputs paired with a stage .done marker. It normalizes internal support values from either 0–1 or 0–100 notation to support.tsv on a 0–1 scale. IQ-TREE SH-aLRT/UFBoot labels are emitted as separate sh_alrt and ufboot rows; mixed scales within one support type fail validation.

  2. Extract marker genes or SSU rRNA sequences.

  3. Align with MAFFT v7.5+ and trim with trimAl v1.4 (or ClipKIT when phylogenetically-informed trimming is preferred).

  4. Build ML trees with support values. Choose by objective first, then leaf count:

    • Exploratory placement, benchmark iterations, reference-set screening, or any time-bounded analysis: use VeryFastTree v4.0 first, even below ~2,000 taxa. Prefer VeryFastTree -boot 1000 -threads <n> < alignment.faa > tree.nw for proteins and add -nt for nucleotide alignments.
    • Final or publication-quality trees up to ~2,000 taxa: IQ-TREE v3 (v3.1.2+) for comprehensive model selection, MAST/GTRpmix, UFBoot/SH-aLRT, and defensible final inference.
    • Above ~2,000 taxa, or when memory/runtime is uncertain: VeryFastTree v4.0 (multi-threaded, SIMD, -disk-computing for very large trees).
    • Use iqtree3 -fast only when VeryFastTree is unavailable or a project explicitly requires IQ-TREE-compatible exploratory output; record that fallback in the report.
  5. Post-process trees with ETE v4 (ete4):

    • Compute tree statistics (branch lengths, distances, topology metrics).
    • Root, prune, or collapse nodes as needed.
    • Filter by bootstrap support.
    • Add taxonomic or trait annotations.
    • Generate publication-quality visualizations.
  6. Use the literature-derived analysis playbook to choose markers, reference sampling, rooting, and placement strategy appropriate for the inferred group.

  7. Identify nearest neighbors and closest named relatives for each query sequence/genome when the chosen marker/reference set supports that interpretation.

  8. Export a closest-relatives table with support values, distances, taxonomy, reference accessions, and uncertainty notes.

  9. Fetch and persist the close-relative genomes and proteomes that downstream comparative analyses will use. Save under results/bio-phylogenomics/relatives/{accession}/genome.fna and proteins.faa, plus relatives_manifest.tsv recording accession, source DB, taxonomy, genome size, gene count, and the reason for inclusion. If a relative cannot be downloaded, record the failure explicitly. Without this artifact, the comparative axes downstream cannot run.

  10. Use well-supported relatives or a documented broader comparison set to guide downstream comparative analysis with /bio-protein-clustering-pangenome and /bio-annotation.

Read the full file on GitHub · 76 lines

Files

What ships with it

10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed ded777bebe64
  2. 9d ago First seen · 76 lines · 38 tokens per session scan A f59ab66b7ee8

Subscribe to this mod's changes

bio-phylogenomics is a skill published in the GitHub repository fmschulz/omics-skills (7 stars, last pushed 3d ago), licensed MIT. It adds 38 tokens to every session and 1,253 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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