Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/ForgeyClap/claude-forgenpx agentmods add skills/forgeyclap/claude-forge/forge-agent-reportWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/forgeyclap/claude-forge/forge-agent-report)<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-agent-report"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-agent-report/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-agent-report"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-agent-report.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.01089 |
| Opus 5.5 | $0.00016 | $0.00436 |
| Sonnet 5.5 | $0.00008 | $0.00218 |
| Haiku 4.5 | $0.00004 | $0.00109 |
Grade A, and why
forge-agent-report scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.
forge-agent-report — the completion-report contract
Stops the Lead from hand-transcribing a dispatched Boss's final message into the dashboard. Every dispatched agent ends its final message with ONE fenced block; this skill's tool parses, validates, and ingests it.
Naming note: the tool lives at
forge-bin/forge-report.cjs. The skill folder is namedforge-agent-report(notforge-report) becauseskills/forge-report/SKILL.mdalready exists for a different thing — the Lead's own end-of-task delivery report format. Don't confuse the two: this skill is the per-agent machine-checkable contract;forge-reportis the Lead's human-readable final report.
The contract (copy-paste into every dispatch prompt)
Include this requirement verbatim (or close to it) in every Agent(...) dispatch prompt:
End your final message with EXACTLY ONE fenced block:
```forge-report
{
"status": "completed|partial|blocked|failed",
"work_package": "WP-…",
"files_changed": ["path/one", "path/two"],
"tests_run": "the exact command(s) + result — or \"none\" if honestly nothing ran",
"evidence": ["what actually proves this — command output, file diff, line count, etc."],
"blockers": ["only if status is blocked — what's blocking you"],
"next_action": "the single most useful next step"
}
```
If you emit more than one such block while thinking out loud, only the LAST one counts — make sure it
reflects your true final status.
When to use
- On every dispatch — the Lead includes the contract requirement above in the prompt of every
Agent(...)call, named or not. - On every return — when a dispatched agent's final message comes back, the Lead runs
validate(oringestdirectly) before treating the work as done. An agent claimingcompletedwith no real evidence, orblockedwith no blockers listed, is not a valid completion — send it back.
How to run
node .claude/forge-bin/forge-report.cjs validate <file|->
# parse + validate a saved copy of the agent's message; exit 0 valid / 2 invalid
node .claude/forge-bin/forge-report.cjs ingest <run_id> <file|-> --agent "<Boss name>" [--root <projectRoot>]
# parse + validate, then log ONE agent_output + ONE agent_evidence_added event into
# <run>/events.jsonl (both already-registered VISIBLE-REASONING event types) — the dashboard
# renders the report without the Lead re-typing anything. On an invalid report: logs NOTHING,
# exit 2 — send it back to the agent instead.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 90 lines · 39 tokens per session scan A cb62020764b8
forge-agent-report is a skill published in the GitHub repository ForgeyClap/claude-forge (2 stars, last pushed 21d ago), licensed MIT. It adds 39 tokens to every session and 1,089 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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