motion-framer

motion-framer is a skill for Claude Code from freshtechbro/claudedesignskills. It costs 68 tokens per session (5,657 once invoked), scanned A, original, MIT.

A JavaScript and React library for animating interface elements, including hover, tap, drag, layout changes, page transitions, and scrolling effects. It also supports animations that appear or disappear as the interface changes.

In plain words
What is it for?
Use it for animated buttons, cards, menus, route changes, drag-and-drop controls, resizing or reordering layouts, scroll effects, and other React interface animations.
Why use it?
It provides one approach for coordinating interactive movement across a modern web interface. This is useful when simple CSS transitions are not enough to express changing layouts or user-driven interactions.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it for animated buttons, cards, menus, route changes, drag-and-drop controls, resizing or reordering layouts, scroll effects, and other React interface animations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/freshtechbro/claudedesignskills/motion-framer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add freshtechbro/claudedesignskills --skill motion-framer
Clone the repo
git clone --depth 1 https://github.com/freshtechbro/claudedesignskills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-framer

README.md
[![agentmods](https://agentmods.dev/badge/skills/freshtechbro/claudedesignskills/motion-framer/github.svg)](https://agentmods.dev/skills/freshtechbro/claudedesignskills/motion-framer)
Your own site
<a href="https://agentmods.dev/skills/freshtechbro/claudedesignskills/motion-framer"><img src="https://agentmods.dev/badge/skills/freshtechbro/claudedesignskills/motion-framer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-framer

Your own site · 80×15
<a href="https://agentmods.dev/skills/freshtechbro/claudedesignskills/motion-framer"><img src="https://agentmods.dev/badge/skills/freshtechbro/claudedesignskills/motion-framer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,657 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 27 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.05657
Opus 5 $0.00034 $0.02828
Sonnet 5 $0.00014 $0.01131
Haiku 4.5 $0.00007 $0.00566

Measured 10d ago against content hash 37b0a6fb2470, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

motion-framer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (assets/starter_motion/vite.config.js, scripts/animation_generator.py, scripts/variant_builder.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

.claude/skills/motion-framer/SKILL.md · 933 lines

How it starts

The opening of the file, as written. The whole thing — 933 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion & Framer Motion

Overview

Motion (formerly Framer Motion) is a production-ready animation library for React and JavaScript that enables declarative, performant animations with minimal code. It provides motion components that wrap HTML elements with animation superpowers, supports gesture recognition (hover, tap, drag, focus), and includes advanced features like layout animations, exit animations, and spring physics.

When to use this skill:

  • Building interactive UI components (buttons, cards, menus)
  • Creating micro-interactions and hover effects
  • Implementing page transitions and route animations
  • Adding scroll-based animations and parallax effects
  • Animating layout changes (resizing, reordering, shared element transitions)
  • Drag-and-drop interfaces
  • Complex animation sequences and state-based animations
  • Replacing CSS transitions with more powerful, controllable animations

Technology:

  • Motion (v11+) - The modern, smaller library from Framer Motion creators
  • Framer Motion - The full-featured predecessor (still widely used)
  • React 18+ compatible, also supports Vue
  • Supports TypeScript
  • Works with Next.js, Vite, Remix, and all modern React frameworks

Core Concepts

1. Motion Components

Convert any HTML/SVG element into an animatable component by prefixing with motion.:

import { motion } from "framer-motion"

// Regular HTML becomes motion component
<motion.div />
<motion.button />
<motion.svg />
<motion.path />

Every motion component accepts animation props like animate, initial, transition, and gesture props like whileHover, whileTap, etc.

2. Animate Prop

The animate prop defines the target animation state. When values change, Motion automatically animates to them:

// Simple animation - x position changes
<motion.div animate={{ x: 100 }} />

// Multiple properties
<motion.div animate={{ x: 100, opacity: 1, scale: 1.2 }} />

// Animates when state changes
const [isOpen, setIsOpen] = useState(false)
<motion.div animate={{ width: isOpen ? 300 : 100 }} />

Read the full file on GitHub · 933 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 933 lines · 68 tokens per session scan A 37b0a6fb2470

Subscribe to this mod's changes

motion-framer is a skill published in the GitHub repository freshtechbro/claudedesignskills (873 stars, last pushed 9mo ago), licensed MIT. It adds 68 tokens to every session and 5,657 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

material-ui-tailwind

Integrates Material UI with Tailwind CSS v4 using cascade layers (enableCssLayer, @layer order) and documents Tailwind v3 interoperability (preflight, important, injectFirst, portals). Use when combining MUI with Tailwind utilities, slotProps className, or theme token bridges.

mui/material-ui · 67 tokens

fuzzy-ranking

Rank fuzzy matches with rankItem, filter with RankingInfo.passed, compare saved ranking metadata with compareItems, and configure rankings, thresholds, accessors, min/max bounds, or diacritics. Load for @tanstack/match-sorter-utils itself or fuzzy Table filterMeta wiring.

TanStack/table · 62 tokens

api-not-found

Diagnose missing TanStack Table v9 exports, options, state slices, and instance methods. Load before inventing an API when code sees a type error, undefined feature method, absent object key, adapter mismatch, or v8-shaped example.

TanStack/table · 53 tokens

r3f-best-practices

React Three Fiber (R3F) and Poimandres ecosystem best practices. Use when writing, reviewing, or optimizing R3F code. Triggers on tasks involving @react-three/fiber, @react-three/drei, zustand, @react-three/postprocessing, @react-three/rapier, or leva.

zebbern/claude-code-guide · 74 tokens

dashboard-widgets

Author a dashboard widget — a small React component backed by named LangWatchQL queries — from a plain question. Discovers the analytics schema, writes the queries, writes the widget file, saves it, then proves it renders. Use when asked to build, prototype, or iterate on a custom chart widget, or to add a widget…

langwatch/langwatch · 79 tokens