design-review

design-review is a skill for Claude Code from furkantokkan/agent-foundry. It costs 34 tokens per session (342 once invoked), scanned A, original, MIT.

A review process for a game design document. It checks whether the document is complete, consistent, practical to build, and aligned with the project's design standards.

In plain words
What is it for?
Use it to review a game design document before handing it to programmers, including its mechanics, dependencies, requirements, and implementation details.
Why use it?
It catches unclear rules and contradictions before programmers use the document. This lowers the chance of implementing a feature whose requirements are incomplete or infeasible.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md; mentions subagents; mentions Claude Code.

Part of the agent-foundry plugin — 53 skills, 52 agents shipped together

Good fit Use it to review a game design document before handing it to programmers, including its mechanics, dependencies, requirements, and implementation details.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/furkantokkan/agent-foundry/design-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add furkantokkan/agent-foundry --skill design-review
Clone the repo
git clone --depth 1 https://github.com/furkantokkan/agent-foundry

Made for: Claude Code.

Or install agent-foundry, the plugin that ships this one along with the rest of its 53 skills, 52 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/design-review/github.svg)](https://agentmods.dev/skills/furkantokkan/agent-foundry/design-review)
Your own site
<a href="https://agentmods.dev/skills/furkantokkan/agent-foundry/design-review"><img src="https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/design-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/furkantokkan/agent-foundry/design-review"><img src="https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/design-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 342 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00342
Opus 5.5 $0.00014 $0.00137
Sonnet 5.5 $0.00007 $0.00068
Haiku 4.5 $0.00003 $0.00034

Measured 1mo ago against content hash cb31e4e9dbd5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/agent-foundry/skills/design-review/SKILL.md · 37 lines

What it actually says

Design Review

Codex port of Claude Code Game Studios /design-review.

Use this skill when the task matches the workflow described below. Keep the Codex version lightweight: load references/claude-skill.md only when the original detailed Claude workflow is needed.

Codex Workflow

  1. Read repository-local instructions first: AGENTS.md, CLAUDE.md, the nearest path-scoped instructions (Assets/CLAUDE.md for Unity when present), and any referenced project docs.
  2. Use this workflow's intent, but follow Codex tool and collaboration rules.
  3. Apply SOLID, Clean Code, clear English naming, dependency boundaries, and focused tests for new or changed expected behavior.
  4. When a Claude workflow mentions a custom agent, treat it as a role reference. Do the work locally unless the user explicitly asks for sub-agents or parallel agent work.
  5. For implementation tasks, make the change directly when the request is clear; ask only when a decision cannot be safely inferred from local context.
  6. Verify with the repository's available checks and summarize changed files, tests run, and residual risk.

Original Workflow Summary

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

Detailed Reference

  • Original Claude skill: references/claude-skill.md
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 37 lines · 34 tokens per session scan A cb31e4e9dbd5

Subscribe to this mod's changes

design-review is a skill published in the GitHub repository furkantokkan/agent-foundry (11 stars, last pushed 2d ago), licensed MIT. It adds 34 tokens to every session and 342 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-25.

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