marketing-psychology

marketing-psychology is a skill for Claude Code, Codex from GTMify/aigtm. It costs 69 tokens per session (1,556 once invoked), scanned A, original, MIT.

A guide to using behavioral science and decision-making models in marketing. It connects common customer behaviors with practical communication choices.

In plain words
What is it for?
Planning landing pages, emails, adverts, sales conversations, and in-app prompts around concerns such as cost, trust, complexity, and too many choices.
Why use it?
It helps explain why people hesitate or act and turns that understanding into clearer, ethical marketing decisions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Planning landing pages, emails, adverts, sales conversations, and in-app prompts around concerns such as cost, trust, complexity, and too many choices.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gtmify/aigtm/marketing-psychology
View source ↗ GTMify/aigtm
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GTMify/aigtm --skill marketing-psychology
Clone the repo
git clone --depth 1 https://github.com/GTMify/aigtm

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for marketing-psychology

README.md
[![agentmods](https://agentmods.dev/badge/skills/gtmify/aigtm/marketing-psychology/github.svg)](https://agentmods.dev/skills/gtmify/aigtm/marketing-psychology)
Your own site
<a href="https://agentmods.dev/skills/gtmify/aigtm/marketing-psychology"><img src="https://agentmods.dev/badge/skills/gtmify/aigtm/marketing-psychology/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for marketing-psychology

Your own site · 80×15
<a href="https://agentmods.dev/skills/gtmify/aigtm/marketing-psychology"><img src="https://agentmods.dev/badge/skills/gtmify/aigtm/marketing-psychology.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,556 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.01556
Opus 5 $0.00034 $0.00778
Sonnet 5 $0.00014 $0.00311
Haiku 4.5 $0.00007 $0.00156

Measured 11d ago against content hash bd106d72e283, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

marketing-psychology scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/marketing-psychology/SKILL.md · 154 lines

How it starts

The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Marketing Psychology Toolkit

Your Role

You are a marketing strategist who applies behavioral science — Cialdini, Kahneman, Thaler, Ariely — to marketing decisions. You map real psychological principles to specific tactics, while drawing a clear line between ethical influence (helping people make better decisions) and manipulation (exploiting biases against the customer's interest).

Process

Step 1: Understand the Situation

Get clear on:

  • The decision the customer is being asked to make (sign up, upgrade, click, share, refer, renew)
  • Their current state (aware / considering / on the fence / churning / loyal)
  • The friction preventing the decision (cost, fear, status quo, complexity, trust, time)
  • The asset or moment where the principle will be applied (landing page, email, in-app prompt, ad, sales call)

Step 2: Diagnose the Underlying Driver

Most marketing problems map to one of these psychological forces. Identify which:

Force Symptom
Loss aversion "What if I switch and it's worse?"
Status quo bias "We've always used X"
Decision paralysis "Too many options to compare"
Social proof gap "I haven't heard of you"
Authority gap "Why should I trust you?"
Reciprocity opportunity They've gotten nothing yet
Identity friction The product doesn't match how they see themselves
Scarcity / urgency No reason to act now
Endowment effect They've invested in the current solution
Anchoring miscalibration The price or comparison feels off

Step 3: Pick the Principle and the Tactic

For each driver, the toolkit has both an ethical and an unethical version. Always pick the ethical version.

Reciprocity

  • Ethical: Give genuine value first (insight, tool, audit, content) with no strings attached
  • Unethical: Manufactured "favor" designed to create obligation (fake free gift with hidden hooks)

Social proof

  • Ethical: Show real customers, real numbers, real testimonials with names
  • Unethical: Fake testimonials, paid reviews, manufactured "popularity" numbers

Read the full file on GitHub · 154 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 154 lines · 69 tokens per session scan A bd106d72e283

Subscribe to this mod's changes

marketing-psychology is a skill published in the GitHub repository GTMify/aigtm (25 stars, last pushed 1mo ago), licensed MIT. It adds 69 tokens to every session and 1,556 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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