GuitarAlchemist/ga

This repository also configures its own agents. See what ga tells them →

2Stars on the repository
119Mods indexed here, across every type
todayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

sentrux-next-steps

49

GuitarAlchemist/ga

Skill Claude Code

Turns raw Sentrux structural-quality metrics (qualitysignal, cycle count, coverage) into a ranked list of actionable refactor recommendations with starter sketches. Pulls live data from sentrux MCP tools, optionally cross-references AI annotations (@ai:business-value, @ai:smell) and the latest /test-plan output, then…

not rated 2 today A 126 tokens original MIT

GuitarAlchemist/ga

Skill Claude Code

Sets up an ## Agent skills block in AGENTS.md/CLAUDE.md and docs/agents/ so the engineering skills know this repo's issue tracker (GitHub or local markdown), triage label vocabulary, and domain doc layout. Run before first use of to-issues, to-prd, triage, diagnose, tdd, improve-codebase-architecture, or zoom-out — or…

not rated 2 today A 124 tokens copy · 97% MIT

supervised-loop

51

GuitarAlchemist/ga

Skill Claude Code

Run one bounded supervised autonomous cycle on the Guitar Alchemist repo. Picks the smallest unchecked roadmap slice inside allowedit, implements it, runs the oracle, emits cycle evidence, and stops. Refuses to run unless dev-process-overseer reports loop-eligible and the preflight passes. Use when asked to "run one…

not rated 2 today A 85 tokens original MIT

tdd

52

GuitarAlchemist/ga

Skill Claude Code

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

not rated 2 today A 45 tokens copy · 86% MIT

teach

53

GuitarAlchemist/ga

Skill Claude Code

Personalized AI tutor — turns any topic into a customized, progress-tracked learning course. Use when the user wants to LEARN a concept, skill, language, tool, or domain. Creates a MISSION, curated RESOURCES, iterative lessons with self-checks, and learning-records that persist across sessions. NOT for interrogating…

not rated 2 today A 84 tokens original MIT

test-plan

54

GuitarAlchemist/ga

Skill Claude Code

Diff-driven test-plan proposer for non-trivial PRs. Resolves the PR, categorizes each changed file by language/layer and test surface, weights by risk class (pure-additive / refactor / api-change / one-way-door), and emits a structured proposal of unit + integration + E2E + chatbot test cases keyed to the actual lines…

not rated 2 today A 115 tokens original MIT

GuitarAlchemist/ga

Skill Claude Code

Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.

not rated 2 today A 58 tokens copy · 100% MIT

threejs-animation

56

GuitarAlchemist/ga

Skill Claude Code

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

not rated 2 today A 40 tokens copy · 100% MIT

GuitarAlchemist/ga

Skill Claude Code

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

not rated 2 today A 51 tokens copy · 97% MIT

threejs-geometry

58

GuitarAlchemist/ga

Skill Claude Code

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

not rated 2 today A 46 tokens copy · 94% MIT

threejs-interaction

59

GuitarAlchemist/ga

Skill Claude Code

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

not rated 2 today A 44 tokens copy · 94% MIT

threejs-lighting

60

GuitarAlchemist/ga

Skill Claude Code

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

not rated 2 today A 35 tokens copy · 97% MIT

threejs-loaders

61

GuitarAlchemist/ga

Skill Claude Code

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

not rated 2 today A 40 tokens copy · 89% MIT

threejs-materials

62

GuitarAlchemist/ga

Skill Claude Code

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

not rated 2 today A 40 tokens copy · 94% MIT

GuitarAlchemist/ga

Skill Claude Code

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

not rated 2 today A 41 tokens copy · 92% MIT

threejs-shaders

64

GuitarAlchemist/ga

Skill Claude Code

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

not rated 2 today A 40 tokens copy · 92% MIT

threejs-textures

65

GuitarAlchemist/ga

Skill Claude Code

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

not rated 2 today A 41 tokens copy · 91% MIT

to-issues

66

GuitarAlchemist/ga

Skill Claude Code

Break a plan, spec, or PRD into independently-grabbable issues on the project issue tracker using tracer-bullet vertical slices. Use when user wants to convert a plan into issues, create implementation tickets, or break down work into issues.

not rated 2 today A 53 tokens copy · 100% MIT

to-prd

67

GuitarAlchemist/ga

Skill Claude Code

Turn the current conversation context into a PRD and publish it to the project issue tracker. Use when user wants to create a PRD from the current context.

not rated 2 today A 36 tokens copy · 86% MIT

voicing-search

68

GuitarAlchemist/ga

Skill Claude Code

Search the OPTIC-K guitar voicing index by chord, mode, or style. Returns top-K matching voicings from a 313k-voicing mmap corpus using partition-weighted musical cosine similarity — not text embeddings. Invoke when the user asks to find, suggest, or list voicings for a chord (Cmaj7, F#m7b5), mode (Lydian, Dorian), or…

not rated 2 today A 101 tokens original MIT

webgpu-threejs-tsl

69

GuitarAlchemist/ga

Skill Claude Code

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or…

not rated 2 today A 78 tokens copy · 100% MIT

beginner-chords

70

GuitarAlchemist/ga

Skill Claude CodeCodex

Returns the eight first-position open guitar chords every curriculum starts with — C, G, D, A, E, Am, Em, Dm — with diagrams and short fingering tips. Use when a learner asks 'what are the easy chords' / 'beginner chords' / 'first chords I should learn'.

not rated 2 today A 69 tokens original MIT

chord-info

71

GuitarAlchemist/ga

Skill Claude Code

Returns the notes and intervals of a named chord (e.g. Cmaj7 = C E G B). Calls the deterministic gachordinfo MCP tool — never recall an answer from training data, since LLMs commonly flip enharmonics (Db vs C#) based on which source they saw.

not rated 2 today A 68 tokens original MIT

chord-substitution

72

GuitarAlchemist/ga

Skill Claude Code

Finds harmonic substitutions for a chord, or classifies the relationship between two chords (tritone sub, secondary dominant, backdoor dominant, set-class equivalent, ICV neighbor). Calls deterministic Grothendieck-ICV math via MCP tools — never recall theory rules from training data.

not rated 2 today A 63 tokens original MIT

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