Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HermeticOrmus/claude-code-game-development --skill modern-javascript-patternsgit clone --depth 1 https://github.com/HermeticOrmus/claude-code-game-developmentWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hermeticormus/claude-code-game-development/modern-javascript-patterns)<a href="https://agentmods.dev/skills/hermeticormus/claude-code-game-development/modern-javascript-patterns"><img src="https://agentmods.dev/badge/skills/hermeticormus/claude-code-game-development/modern-javascript-patterns/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hermeticormus/claude-code-game-development/modern-javascript-patterns"><img src="https://agentmods.dev/badge/skills/hermeticormus/claude-code-game-development/modern-javascript-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00064 | $0.05370 |
| Opus 5.5 | $0.00026 | $0.02148 |
| Sonnet 5.5 | $0.00013 | $0.01074 |
| Haiku 4.5 | $0.00006 | $0.00537 |
Grade A, and why
modern-javascript-patterns scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
return await fetch(url); This is a copy
100% identical to modern-javascript-patterns — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 912 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Modern JavaScript Patterns
Comprehensive guide for mastering modern JavaScript (ES6+) features, functional programming patterns, and best practices for writing clean, maintainable, and performant code.
When to Use This Skill
- Refactoring legacy JavaScript to modern syntax
- Implementing functional programming patterns
- Optimizing JavaScript performance
- Writing maintainable and readable code
- Working with asynchronous operations
- Building modern web applications
- Migrating from callbacks to Promises/async-await
- Implementing data transformation pipelines
ES6+ Core Features
1. Arrow Functions
Syntax and Use Cases:
// Traditional function
function add(a, b) {
return a + b;
}
// Arrow function
const add = (a, b) => a + b;
// Single parameter (parentheses optional)
const double = x => x * 2;
// No parameters
const getRandom = () => Math.random();
// Multiple statements (need curly braces)
const processUser = user => {
const normalized = user.name.toLowerCase();
return { ...user, name: normalized };
};
// Returning objects (wrap in parentheses)
const createUser = (name, age) => ({ name, age });
Lexical 'this' Binding:
class Counter {
constructor() {
this.count = 0;
}
// Arrow function preserves 'this' context
increment = () => {
this.count++;
};
// Traditional function loses 'this' in callbacks
incrementTraditional() {
setTimeout(function() {
this.count++; // 'this' is undefined
}, 1000);
}
// Arrow function maintains 'this'
incrementArrow() {
setTimeout(() => {
this.count++; // 'this' refers to Counter instance
}, 1000);
}
}
2. Destructuring
Object Destructuring:
const user = {
id: 1,
name: 'John Doe',
email: '[email protected]',
address: {
city: 'New York',
country: 'USA'
}
};
// Basic destructuring
const { name, email } = user;
// Rename variables
const { name: userName, email: userEmail } = user;
// Default values
const { age = 25 } = user;
// Nested destructuring
const { address: { city, country } } = user;
// Rest operator
const { id, ...userWithoutId } = user;
// Function parameters
function greet({ name, age = 18 }) {
console.log(`Hello ${name}, you are ${age}`);
}
greet(user);
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 912 lines · 64 tokens per session scan A 98c861b36cc3
modern-javascript-patterns is a skill published in the GitHub repository HermeticOrmus/claude-code-game-development (75 stars, last pushed 23d ago), licensed MIT. It adds 64 tokens to every session and 5,370 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). It is 100% identical to modern-javascript-patterns, differing in 0 lines, and is treated as a copy.
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