Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/hermeticormus/claude-code-game-development/nft-standardsnpx skills add HermeticOrmus/claude-code-game-development --skill nft-standardsgit clone --depth 1 https://github.com/HermeticOrmus/claude-code-game-developmentWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hermeticormus/claude-code-game-development/nft-standards)<a href="https://agentmods.dev/skills/hermeticormus/claude-code-game-development/nft-standards"><img src="https://agentmods.dev/badge/skills/hermeticormus/claude-code-game-development/nft-standards.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00048 | $0.02598 |
| Opus 5 | $0.00024 | $0.01299 |
| Sonnet 5 | $0.00010 | $0.00520 |
| Haiku 4.5 | $0.00005 | $0.00260 |
Grade A, and why
nft-standards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to nft-standards — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 382 lines — stays where its author put it; the contents beside it link to each section on GitHub.
NFT Standards
Master ERC-721 and ERC-1155 NFT standards, metadata best practices, and advanced NFT features.
When to Use This Skill
- Creating NFT collections (art, gaming, collectibles)
- Implementing marketplace functionality
- Building on-chain or off-chain metadata
- Creating soulbound tokens (non-transferable)
- Implementing royalties and revenue sharing
- Developing dynamic/evolving NFTs
ERC-721 (Non-Fungible Token Standard)
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import "@openzeppelin/contracts/token/ERC721/extensions/ERC721URIStorage.sol";
import "@openzeppelin/contracts/token/ERC721/extensions/ERC721Enumerable.sol";
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/utils/Counters.sol";
contract MyNFT is ERC721URIStorage, ERC721Enumerable, Ownable {
using Counters for Counters.Counter;
Counters.Counter private _tokenIds;
uint256 public constant MAX_SUPPLY = 10000;
uint256 public constant MINT_PRICE = 0.08 ether;
uint256 public constant MAX_PER_MINT = 20;
constructor() ERC721("MyNFT", "MNFT") {}
function mint(uint256 quantity) external payable {
require(quantity > 0 && quantity <= MAX_PER_MINT, "Invalid quantity");
require(_tokenIds.current() + quantity <= MAX_SUPPLY, "Exceeds max supply");
require(msg.value >= MINT_PRICE * quantity, "Insufficient payment");
for (uint256 i = 0; i < quantity; i++) {
_tokenIds.increment();
uint256 newTokenId = _tokenIds.current();
_safeMint(msg.sender, newTokenId);
_setTokenURI(newTokenId, generateTokenURI(newTokenId));
}
}
function generateTokenURI(uint256 tokenId) internal pure returns (string memory) {
// Return IPFS URI or on-chain metadata
return string(abi.encodePacked("ipfs://QmHash/", Strings.toString(tokenId), ".json"));
}
// Required overrides
function _beforeTokenTransfer(
address from,
address to,
uint256 tokenId,
uint256 batchSize
) internal override(ERC721, ERC721Enumerable) {
super._beforeTokenTransfer(from, to, tokenId, batchSize);
}
function _burn(uint256 tokenId) internal override(ERC721, ERC721URIStorage) {
super._burn(tokenId);
}
function tokenURI(uint256 tokenId) public view override(ERC721, ERC721URIStorage) returns (string memory) {
return super.tokenURI(tokenId);
}
function supportsInterface(bytes4 interfaceId)
public
view
override(ERC721, ERC721Enumerable)
returns (bool)
{
return super.supportsInterface(interfaceId);
}
function withdraw() external onlyOwner {
payable(owner()).transfer(address(this).balance);
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 382 lines · 48 tokens per session scan A 00725fa34d14
nft-standards is a skill published in the GitHub repository HermeticOrmus/claude-code-game-development (61 stars, last pushed 3mo ago), licensed MIT. It adds 48 tokens to every session and 2,598 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to nft-standards, differing in 0 lines, and is treated as a copy.
Other skills, from other repositories
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cgs-regression-suite
Use for regression suite tasks that define or run regression coverage for changed systems, prior bugs, critical paths, and release blockers; produce verification evidence, changed or proposed files, and handoff boundaries.
cgs-art-bible
Use for art bible tasks that define visual identity, shape language, palette, camera, animation, UI style, and asset constraints; produce verification evidence, changed or proposed files, and handoff boundaries.
authoring-godot-prompter-skills
Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# example convention.
cgs-architecture-review
Use for architecture review tasks that review architecture for layer violations, scalability risks, engine misuse, testing seams, and production readiness; produce verification evidence, changed or proposed files, and handoff boundaries.
cgs-create-architecture
Use for create architecture tasks that design the technical architecture, layers, data ownership, engine boundaries, and control manifest; produce verification evidence, changed or proposed files, and handoff boundaries.