Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jame581/GodotPrompter --skill authoring-godot-prompter-skillsgit clone --depth 1 https://github.com/jame581/GodotPrompterWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jame581/godotprompter/authoring-godot-prompter-skills)<a href="https://agentmods.dev/skills/jame581/godotprompter/authoring-godot-prompter-skills"><img src="https://agentmods.dev/badge/skills/jame581/godotprompter/authoring-godot-prompter-skills/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jame581/godotprompter/authoring-godot-prompter-skills"><img src="https://agentmods.dev/badge/skills/jame581/godotprompter/authoring-godot-prompter-skills.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.00297 |
| Opus 5 | $0.00023 | $0.00148 |
| Sonnet 5 | $0.00009 | $0.00059 |
| Haiku 4.5 | $0.00005 | $0.00030 |
Grade A, and why
authoring-godot-prompter-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Authoring GodotPrompter skills and agents
File format templates for this repo. See the root CLAUDE.md for the conventions
and size budget that govern the content itself.
SKILL.md format
Every skill must start with YAML frontmatter:
---
name: skill-name
description: Use when [trigger] — [brief scope]
---
Followed by:
- Title and intro
- Related skills line:
> **Related skills:** **skill-a** for X, **skill-b** for Y. - Numbered sections with patterns and examples
- GDScript first, then C# equivalent (use
gdscriptandcsharplanguage tags) - Implementation checklist at the end
Agent format
Agent definitions in agents/<name>.md use YAML frontmatter:
---
name: agent-name
description: |
When to use, with <example> blocks.
model: inherit
---
Before you finish
Run node scripts/validate-skills.mjs — it enforces frontmatter, cross-references,
and the 16 KB size budget.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 46 lines · 47 tokens per session scan A 50f8c85a4e3f
authoring-godot-prompter-skills is a skill published in the GitHub repository jame581/GodotPrompter (695 stars, last pushed 1mo ago), licensed MIT. It adds 47 tokens to every session and 297 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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