workflow-orchestration-patterns

workflow-orchestration-patterns is a skill for Claude Code, Codex from HermeticOrmus/claude-code-game-development. It costs 49 tokens per session (1,939 once invoked), scanned A, a copy of workflow-orchestration-patterns, MIT.

A guide to designing durable workflows with Temporal, a system for coordinating multi-step work across services while saving progress. It explains how to separate workflows from activities, manage state, handle compensation steps, and keep workflow code repeatable.

In plain words
What is it for?
Use it to design bookings, orders, approvals, campaigns, infrastructure automation, distributed transactions, and other processes that span services, databases, or human actions.
Why use it?
It helps long-running or failure-prone processes resume from the last successful step instead of starting over. It also clarifies when workflow orchestration is appropriate and when a simpler API or data pipeline is a better fit.

Skill for Claude CodeCodex

Part of the backend-development plugin — 5 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/hermeticormus/claude-code-game-development/workflow-orchestration-patterns
Any agent
npx skills add HermeticOrmus/claude-code-game-development --skill workflow-orchestration-patterns
Clone the repo
git clone --depth 1 https://github.com/HermeticOrmus/claude-code-game-development

Made for: Claude Code, Codex.

Or install backend-development, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for workflow-orchestration-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/hermeticormus/claude-code-game-development/workflow-orchestration-patterns.svg)](https://agentmods.dev/skills/hermeticormus/claude-code-game-development/workflow-orchestration-patterns)
Your own site
<a href="https://agentmods.dev/skills/hermeticormus/claude-code-game-development/workflow-orchestration-patterns"><img src="https://agentmods.dev/badge/skills/hermeticormus/claude-code-game-development/workflow-orchestration-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,939 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00049 $0.01939
Opus 5 $0.00024 $0.00970
Sonnet 5 $0.00010 $0.00388
Haiku 4.5 $0.00005 $0.00194

Measured 4d ago against content hash 661d47e6b9c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

workflow-orchestration-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to workflow-orchestration-patterns — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/backend-development/skills/workflow-orchestration-patterns/SKILL.md · 287 lines

How it starts

The opening of the file, as written. The whole thing — 287 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Workflow Orchestration Patterns

Master workflow orchestration architecture with Temporal, covering fundamental design decisions, resilience patterns, and best practices for building reliable distributed systems.

When to Use Workflow Orchestration

Ideal Use Cases (Source: docs.temporal.io)

  • Multi-step processes spanning machines/services/databases
  • Distributed transactions requiring all-or-nothing semantics
  • Long-running workflows (hours to years) with automatic state persistence
  • Failure recovery that must resume from last successful step
  • Business processes: bookings, orders, campaigns, approvals
  • Entity lifecycle management: inventory tracking, account management, cart workflows
  • Infrastructure automation: CI/CD pipelines, provisioning, deployments
  • Human-in-the-loop systems requiring timeouts and escalations

When NOT to Use

  • Simple CRUD operations (use direct API calls)
  • Pure data processing pipelines (use Airflow, batch processing)
  • Stateless request/response (use standard APIs)
  • Real-time streaming (use Kafka, event processors)

Critical Design Decision: Workflows vs Activities

The Fundamental Rule (Source: temporal.io/blog/workflow-engine-principles):

  • Workflows = Orchestration logic and decision-making
  • Activities = External interactions (APIs, databases, network calls)

Workflows (Orchestration)

Characteristics:

  • Contain business logic and coordination
  • MUST be deterministic (same inputs → same outputs)
  • Cannot perform direct external calls
  • State automatically preserved across failures
  • Can run for years despite infrastructure failures

Example workflow tasks:

  • Decide which steps to execute
  • Handle compensation logic
  • Manage timeouts and retries
  • Coordinate child workflows

Activities (External Interactions)

Characteristics:

  • Handle all external system interactions
  • Can be non-deterministic (API calls, DB writes)
  • Include built-in timeouts and retry logic
  • Must be idempotent (calling N times = calling once)
  • Short-lived (seconds to minutes typically)

Read the full file on GitHub · 287 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 287 lines · 49 tokens per session scan A 661d47e6b9c3

Subscribe to this mod's changes

workflow-orchestration-patterns is a skill published in the GitHub repository HermeticOrmus/claude-code-game-development (59 stars, last pushed 3mo ago), licensed MIT. It adds 49 tokens to every session and 1,939 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to workflow-orchestration-patterns, differing in 0 lines, and is treated as a copy.

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