Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/heygen-com/hyperframes/pr-to-videonpx skills add heygen-com/hyperframes --skill pr-to-videogit clone --depth 1 https://github.com/heygen-com/hyperframesWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00104 | $0.07208 |
| Opus 5 | $0.00052 | $0.03604 |
| Sonnet 5 | $0.00021 | $0.01442 |
| Haiku 4.5 | $0.00010 | $0.00721 |
Grade A, and why
pr-to-video scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 270 lines — stays where its author put it; the contents beside it link to each section on GitHub.
First, keep this skill fresh — confirm with the user before running:
npx hyperframes skills update pr-to-video. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
media-use: Before sourcing audio/images/logos, call
/media-useto resolve BGM/SFX/images from the HeyGen catalog and brand logos from their official sources. Run--adoptfirst to register existing assets. See/media-useskill.
PR to HyperFrames
Use this skill to ingest a GitHub pull request, understand the change, plan a code-change explainer, and build it frame by frame in HyperFrames. The input is a code change (read via gh), not a website — there is no capture step and no real assets beyond the contributors' avatars.
The front door is
/hyperframes. You are the orchestrator. Run each step, verify its gate, and only then continue. This skill is for a GitHub pull request (a code change). Any other intent, a bare "make a video", or any uncertainty → read/hyperframesfirst — the intent layer owns every route decision, and a fresh creation arriving here withoutBRIEF.mdgoes through it anyway (Setup's opening rule).
You are the orchestrator. Work in the resolved external PROJECT_DIR, never in the caller repository by default. Run steps in order and pass each gate before continuing. User-gated steps are Step 0, Step 3, and Step 6. Read ../hyperframes-core/references/brief-contract.md before Step 0 — it defines the gate types and how BRIEF.md's flow/storyboard derive the mode that governs the Step 3/4/6 gates. Do every step yourself except Step 5, where you dispatch a bounded pool of frame workers. Do not put design or motion rules here; those live in the frame-worker sub-agent, this skill's local ../hyperframes-animation/rules/ + ../hyperframes-animation/blueprints/, and hyperframes-creative.
Workflow: Step 0 setup → hyperframes.json; Step 1 ingest → capture/extracted/ + assets/<login>.png; Step 2 design system → frame.md; Step 3 storyboard/script → STORYBOARD.md and SCRIPT.md; Step 3.1 audio → audio_meta.json; Step 4 visual design → enriched STORYBOARD.md; Step 5 frames → compositions/frames/NN-*.html and index.html; Step 6 final render → renders/video.mp4.
What ships with it
29 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/code-vocabulary.md 15 KB
- references/cut-catalog.md 12 KB
- references/motion-language.md 15 KB
- references/story-design.md 28 KB
- references/visual-design.md 20 KB
- scripts/assemble-index.mjs 26 KB runs code
- scripts/assemble-index.test.mjs 3.1 KB runs code
- scripts/audio.mjs 13 KB runs code
- scripts/build-frame.mjs 28 KB runs code
- scripts/captions.mjs 24 KB runs code
- scripts/captions.test.mjs 9.1 KB runs code
- scripts/fetch-people-avatars.mjs 6.0 KB runs code
- scripts/fetch-pr.mjs 9.0 KB runs code
- scripts/frame-contract.test.mjs 7.3 KB runs code
- scripts/frame-packets.mjs 2.5 KB runs code
- scripts/ingest.mjs 22 KB runs code
- scripts/lib/assets.mjs 2.2 KB runs code
- scripts/lib/dimensions.mjs 2.2 KB runs code
- scripts/lib/frame-contract.mjs 2.4 KB runs code
- scripts/lib/pad-frame-duration.mjs 1.6 KB runs code
- scripts/lib/storyboard.mjs 8.1 KB runs code
- scripts/lib/tokens.mjs 9.7 KB runs code
- scripts/lib/transition-registry.mjs 1.6 KB runs code
- scripts/lib/transitions.json 3.8 KB
- scripts/preflight.mjs 1.7 KB runs code
- scripts/project-dir.mjs 2.7 KB runs code
- scripts/transitions.mjs 15 KB runs code
- scripts/workflow-guardrails.test.mjs 8.1 KB runs code
- sub-agents/frame-worker.md 6.8 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 270 lines · 104 tokens per session scan A f0f79a1d4b7a
pr-to-video is a skill published in the GitHub repository heygen-com/hyperframes (43,141 stars, last pushed yesterday), licensed Apache-2.0. It adds 104 tokens to every session and 7,208 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
frame-data-chart-nyt
NYT-newsroom typography, staggered reveal animation, and editorial-grade charts (line, bar, or range band).
rebuild-site
Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it. Use when the user has a recording of an ENTIRE page (not a single animation) and wants the full page recreated — layout, sections, copy, design system, and scroll animations. Orchestrates analyze (measured…
recreate
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after /motiscope:analyze, or when the user asks to "build/recreate this animation in ". Reads the motiscope animation spec and emits a runnable component.
motiscope-analyze
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code. Use when the user drops or points at a video of an animation (.mp4/.mov/.webm/.mkv/.m4v/.avi/.gif) and says things like "I want this animation on my site", "recreate…
motiscope-rebuild-site
Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it. Use when the user has a recording of an ENTIRE page (not a single animation) and wants the full page recreated — layout, sections, copy, design system, and scroll animations. Orchestrates analyze (measured…
motiscope-recreate
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after motiscope-analyze, or when the user asks to "build/recreate this animation in ". Reads the motiscope animation spec and emits a runnable component.