see-invisibility

see-invisibility is a skill for Claude Code, Codex from Hmbown/Wizards-of-the-Ghosts. It costs 106 tokens per session (765 once invoked), scanned A, original, CC0-1.0.

An audit skill for finding information or behavior that has been deliberately hidden or made difficult to see.

In plain words
What is it for?
Use it to inspect pricing pages, contracts, codebases, or user interfaces for obscured behavior.
Why use it?
It helps expose buried terms, hidden fees, obfuscated tracking, and misleading interfaces.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: $skill-name invocation.

Good fit Use it to inspect pricing pages, contracts, codebases, or user interfaces for obscured behavior.

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Install with agentmods
npx agentmods add skills/hmbown/wizards-of-the-ghosts/see-invisibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Hmbown/Wizards-of-the-Ghosts --skill see-invisibility
Clone the repo
git clone --depth 1 https://github.com/Hmbown/Wizards-of-the-Ghosts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for see-invisibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/see-invisibility/github.svg)](https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/see-invisibility)
Your own site
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/see-invisibility"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/see-invisibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for see-invisibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/see-invisibility"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/see-invisibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 106 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 765 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00106 $0.00765
Opus 5 $0.00053 $0.00382
Sonnet 5 $0.00021 $0.00153
Haiku 4.5 $0.00011 $0.00076

Measured 9d ago against content hash 695a0219652f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

see-invisibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

generated/hermes/investigation-and-preparation/see-invisibility/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

See Invisibility

Reveal what has been deliberately hidden, obscured, or made hard to find.

What This Skill Does

In D&D, See Invisibility lets you see creatures and objects that have been made invisible. The real-world version is revealing deliberate obscurity: finding the hidden costs in a pricing page, uncovering the actual terms buried in a EULA, identifying the obfuscated tracking in a codebase, or surfacing the real behavior behind a misleading UI. Unlike Perception (which notices what is overlooked) or True Seeing (which pierces all illusion), See Invisibility specifically targets things that were hidden on purpose. In this grimoire, See Invisibility is treated as a metaphorical spell with a shipping-now delivery profile. Canonical reference input: See Invisibility (spell).

When To Use

  • You suspect something is being deliberately hidden or obscured: hidden fees, buried terms, obfuscated code, or misleading UI.
  • A system or document seems designed to make certain information hard to find.
  • You want to audit a product, contract, or codebase for deliberately obscured behavior.

Prerequisites

  • No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.

Procedure

  1. Restate the target, the success condition, and any no-touch boundaries before taking action.
  2. Identify the context where something might be deliberately hidden.
  3. Look for the signs of intentional obscurity: complexity that serves no user, deep nesting, misleading labels, dark patterns.
  4. Extract and surface what was hidden, with evidence of the obscuring mechanism.
  5. Deliver the findings with a clear distinction between confirmed hidden elements and suspicious-but-unconfirmed patterns.
  6. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.

Deliverables

  • A list of deliberately hidden or obscured elements, with the mechanism used to hide each one.
  • Evidence for each finding: why this appears intentionally hidden rather than merely overlooked.

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 66 lines · 106 tokens per session scan A 695a0219652f

Subscribe to this mod's changes

see-invisibility is a skill published in the GitHub repository Hmbown/Wizards-of-the-Ghosts (107 stars, last pushed 5mo ago), licensed CC0-1.0. It adds 106 tokens to every session and 765 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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