Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/horizonrobotics/embodiedgen/layout-creatornpx skills add HorizonRobotics/EmbodiedGen --skill layout-creatorgit clone --depth 1 https://github.com/HorizonRobotics/EmbodiedGenWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/horizonrobotics/embodiedgen/layout-creator)<a href="https://agentmods.dev/skills/horizonrobotics/embodiedgen/layout-creator"><img src="https://agentmods.dev/badge/skills/horizonrobotics/embodiedgen/layout-creator.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00062 | $0.00819 |
| Opus 5 | $0.00031 | $0.00409 |
| Sonnet 5 | $0.00012 | $0.00164 |
| Haiku 4.5 | $0.00006 | $0.00082 |
Grade A, and why
layout-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Layout Creator
Unified entry for EmbodiedGen interactive layout generation via layout-cli.
When To Use
Use this skill when users want to:
- Generate interactive 3D scenes from task descriptions.
- Batch-generate layouts from a task list file.
- Build simulator-ready layout outputs (
layout.json, renders) with optional robot insertion. - Tune generation quality and stability via retry and seed settings.
Routing Rule (Core)
Use layout-cli when the user input is task-level natural language descriptions (e.g., "put the pen in the mug") and the target output is an interactive layout scene, not standalone assets or standalone background scenes.
Pre-checks
- Run commands from the repository root.
- Confirm the active environment is
embodiedgen. - Confirm background scene list file exists and is readable (via
--bg_list). - If CLI commands are unavailable, run
pip install -e .to register entrypoints.
Standard Command Templates
1) Generate layouts from inline task descriptions
layout-cli \
--task_descs "Place the pen in the mug on the desk" "Put the fruit on the table on the plate" \
--bg_list "outputs/example_gen_scenes/scene_part_list.txt" \
--output_root "outputs/layouts_gen" \
--insert_robot
2) Batch generation from task list file (background run)
layout-cli \
--task_descs "apps/assets/example_layout/task_list.txt" \
--bg_list "outputs/example_gen_scenes/scene_part_list.txt" \
--n_image_retry 4 --n_asset_retry 3 --n_pipe_retry 3 \
--output_root "outputs/layouts_gens" \
--insert_robot > layouts_gens.log 2>&1 &
Common Parameters
--task_descs: task descriptions or a task-list text file path.--output_root: root output directory.--bg_list: background scene list file (scene retrieval pool).--insert_robot: include robot pose in layout generation/simulation output.--output_iscene: export composed scene mesh (Iscene.glb).--n_image_retry --n_asset_retry --n_pipe_retry: retry controls for text-to-3D subpipeline.--seed_img --seed_3d --seed_layout: reproducibility controls.--n_img_sample --text_guidance_scale --img_denoise_step: text-to-image / asset-generation controls.--keep_intermediate: keep intermediate files from generation substeps.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 84 lines · 62 tokens per session scan A 4835571c2b66
layout-creator is a skill published in the GitHub repository HorizonRobotics/EmbodiedGen (652 stars, last pushed 11d ago), licensed Apache-2.0. It adds 62 tokens to every session and 819 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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