unity-packages-services

unity-packages-services is a skill for Claude Code from IdoCohen560/claude-unity-game-studio. It costs 66 tokens per session (3,313 once invoked), scanned A, a copy of unity-packages-services, MIT.

A guide to Unity’s package manager and online game services, including authentication, cloud saves, analytics, leaderboards, and matchmaking.

In plain words
What is it for?
Use it to install, update, remove, and troubleshoot packages, and to plan integrations with Unity Gaming Services.
Why use it?
It helps you select compatible packages and configure Unity services without relying on outdated or incompatible versions.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to install, update, remove, and troubleshoot packages, and to plan integrations with Unity Gaming Services.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/idocohen560/claude-unity-game-studio/unity-packages-services
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IdoCohen560/claude-unity-game-studio --skill unity-packages-services
Clone the repo
git clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unity-packages-services

README.md
[![agentmods](https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/unity-packages-services.svg)](https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/unity-packages-services)
Your own site
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/unity-packages-services"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/unity-packages-services.svg" alt="Measured on agentmods" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,313 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.03313
Opus 5 $0.00033 $0.01656
Sonnet 5 $0.00013 $0.00663
Haiku 4.5 $0.00007 $0.00331

Measured 4d ago against content hash 80b8e8fb0849, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

unity-packages-services scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to unity-packages-services — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

examples/my-first-game/.claude/skills/unity-packages-services/SKILL.md · 451 lines

How it starts

The opening of the file, as written. The whole thing — 451 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Unity Packages and Services Skill

Package Manager Workflow

The Package Manager window (accessed via Window > Package Manager) manages UPM packages, feature sets, and asset packages.

Core Components

  • Navigation panel: Select package contexts (Unity Registry, In Project, My Assets)
  • Search box: Locate packages by name
  • Sort menu: Sort by name or date
  • Filter menu: Narrow results by category or status
  • Details panel: View package info, version, dependencies, and changelog
  • Action buttons: Install, remove, update, and customize packages

Package States

  • Released: Fully tested and verified for the current Unity version
  • Pre-release: Available but not yet fully verified
  • Experimental: Unstable, indicated by a warning badge
  • Built-in: Core Unity features that can be toggled on/off to reduce build size
  • Deprecated: No longer maintained

Installing and Managing Packages

Via Package Manager UI

  1. Open Window > Package Manager
  2. Select Unity Registry to browse available packages
  3. Select a package and click Install
  4. To update: select installed package, choose new version, click Update
  5. To remove: select installed package, click Remove

Via manifest.json

Edit Packages/manifest.json directly to add dependencies:

{
    "dependencies": {
        "com.unity.addressables": "2.9.1",
        "com.unity.cinemachine": "3.1.0",
        "com.unity.inputsystem": "1.19.0"
    }
}

Via Git URL

Add packages from Git repositories:

{
    "dependencies": {
        "com.example.package": "https://github.com/user/repo.git#v1.0.0"
    }
}

Or via the Package Manager UI: click the + button > Add package from git URL.

Package Customization

  • Copy to project: The Manage dropdown allows copying UPM packages to project folders for modification
  • Mutable packages: Local and embedded packages can have their manifests edited directly
  • Built-in toggle: Disable unused built-in packages to reduce build size

Read the full file on GitHub · 451 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 451 lines · 66 tokens per session scan A 80b8e8fb0849

Subscribe to this mod's changes

unity-packages-services is a skill published in the GitHub repository IdoCohen560/claude-unity-game-studio (18 stars, last pushed 2mo ago), licensed MIT. It adds 66 tokens to every session and 3,313 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to unity-packages-services, differing in 0 lines, and is treated as a copy.

Related

Other skills, from other repositories

api-design

Designs REST, GraphQL, and gRPC APIs (OpenAPI/schema/proto output) and reviews existing APIs for consistency, best practices, and breaking change risks.

RealDougEubanks/ClaudeMarketplace · 37 tokens

architecture-design

Designs new systems from requirements: C4 model diagrams, service boundaries, API contracts, data design, failure modes, and cross-cutting concerns.

RealDougEubanks/ClaudeMarketplace · 33 tokens

cloudflare-durable-objects

Cloudflare Durable Objects for stateful coordination and real-time apps. Use for chat, multiplayer games, WebSocket hibernation, or encountering class export, migration, alarm errors.

secondsky/claude-skills · 43 tokens

swarm

Run a multi-agent audit of a codebase by spawning specialized parallel subagents (security, performance, tests, architecture, dead-code), then synthesize their findings into a single prioritized action plan. Use this whenever the user runs /swarm, asks to "audit the repo," "review this codebase," "find issues across…

Zintellix/Claude-Skills · 138 tokens

memory-loop-setup

Bootstrap the memory loop into any repo or Obsidian vault. Triggers: (1) "set up the memory loop / second brain / warm layer here" or "install this structure in another repo/vault", (2) a new project asking "make the AI remember across sessions and surfaces".

Elliotoh-jin/claude-memory-loop · 66 tokens

discord-intent-application

Helps write the justification text for Discord Developer Portal privileged intent applications (Message Content, Server Members, Presence) for a specific bot. Takes a plain-text description of the bot's functionality and/or an uploaded/local codebase, screens the bot's features against Discord's known rejection…

The-LukeZ/discord-intent-application · 144 tokens