new-roleplay-world

new-roleplay-world is a skill for Claude Code, Codex from JacobBruce/CAIT. It costs 62 tokens per session (1,335 once invoked), scanned A, original, MIT.

A local MCP server for ParlayAPI, a service focused on sports betting odds and live previews. MCP is a way for an agent to call external tools.

In plain words
What is it for?
Use it to access sports odds, live previews, source-quality proof, and ParlayAPI signup through MCP.
Why use it?
It connects an agent to sports-odds information and related API functions without requiring a custom integration in the agent itself.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to access sports odds, live previews, source-quality proof, and ParlayAPI signup through MCP.

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Install with agentmods
npx agentmods add skills/jacobbruce/cait/new-roleplay-world
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JacobBruce/CAIT --skill new-roleplay-world
Clone the repo
git clone --depth 1 https://github.com/JacobBruce/CAIT

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for new-roleplay-world

README.md
[![agentmods](https://agentmods.dev/badge/skills/jacobbruce/cait/new-roleplay-world/github.svg)](https://agentmods.dev/skills/jacobbruce/cait/new-roleplay-world)
Your own site
<a href="https://agentmods.dev/skills/jacobbruce/cait/new-roleplay-world"><img src="https://agentmods.dev/badge/skills/jacobbruce/cait/new-roleplay-world/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for new-roleplay-world

Your own site · 80×15
<a href="https://agentmods.dev/skills/jacobbruce/cait/new-roleplay-world"><img src="https://agentmods.dev/badge/skills/jacobbruce/cait/new-roleplay-world.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,335 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.01335
Opus 5 $0.00031 $0.00668
Sonnet 5 $0.00012 $0.00267
Haiku 4.5 $0.00006 $0.00134

Measured 10d ago against content hash af9437ddd3f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

new-roleplay-world scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/new-roleplay-world/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

New Roleplay World

Create a new roleplay world: interview the player, then scaffold the world folder the Game Master will run.

This skill owns only the interview and what to seed. The folder layout and file formats are defined by the Game Master Protocols — follow §2 and §3 there for structure and formatting rather than reinventing them.

Workflow

- [ ] Step 1: Offer a starting point (preset or custom)
- [ ] Step 2: Interview — setting, character, rules, visuals
- [ ] Step 3: Confirm the assembled world back to the player
- [ ] Step 4: Scaffold worlds/<slug>/
- [ ] Step 5: Introduce the world and open the scene

Guiding rules for the interview:

  • Use the AskQuestion tool (if available) for each interview section — structured choices keep setup fast and clear. Offer a "You decide" option on every question so the player can defer; fill gaps consistently with the established genre and tone.
  • One section per AskQuestion round, not one field at a time.
  • Don't interrogate. Include presets and examples in the options where helpful.

Step 1: Starting point

Offer the genre quick-starts in presets.md, or a fully custom world. A preset pre-fills sensible defaults (tone, content rating, mechanics, death model, a sample premise and starting location) that the player can accept or tweak. Read presets.md only when the player wants to browse presets.

Step 2: Interview

Cover three sections. Adapt depth to the player's appetite.

Setting & premise

  • Genre and tone (e.g. heroic high fantasy, grimdark survival, hopeful sci-fi).
  • Time period / tech level.
  • Premise and backstory — the situation the world is in as play begins.
  • Starting situation and location.
  • Content rating and hard limits — how dark/mature the story may go, and any off-limits content. Always ask; record it in WORLD.md.

Player character

  • Name, age, appearance.
  • Background / who they are.
  • Skills and strengths; weaknesses and flaws.
  • Starting inventory and equipment.

Read the full file on GitHub · 121 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 121 lines · 62 tokens per session scan A af9437ddd3f7

Subscribe to this mod's changes

new-roleplay-world is a skill published in the GitHub repository JacobBruce/CAIT (0 stars, last pushed 18d ago), licensed MIT. It adds 62 tokens to every session and 1,335 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

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