Documents console variables (CVars), how to query and set them, console command usage, scope rules, and reset behavior for WoW Retail. Use when working with CVars, /console, SetCVar, GetCVar, GetCVarInfo, Config.wtf, or settings system behavior.
Skill "wow-api-unit-player" from JBurlison/WoWAddonAPIAgents, covering unit & player api (retail — patch 12.0.0), scope, when to use this skill, reference files and unitid tokens — quick reference.
Complete reference for WoW Retail Weekly Rewards (Great Vault) API. Covers CWeeklyRewards — vault activities (M+, raids, PvP, world), reward selection, item preview, canEquip checks, vault UI state, and related events. Use when working with the Great Vault, weekly reward choices, vault activity tracking, or…
Curated guide to the WoW Widget API (Retail). Focuses on core widget types, common methods, and patterns for CreateFrame, anchoring, scripts, textures, fonts, animations, and UI controls.
Complete reference for the World of Warcraft XML schema — all XML elements, attributes, types, defaults, and inheritance used to define UI frames, textures, fonts, and animations in addon XML files. Covers , , and all subtypes (Button, EditBox, Slider, StatusBar, Cooldown, etc.), , , , , , , , and all subtypes (Alpha…
Verbose guide to Lua 5.1 functions available in WoW, including Blizzard-specific differences and WoW-only additions. Use for core Lua behavior in the WoW addon environment.
Skill "wow-macro-commands" from JBurlison/WoWAddonAPIAgents, covering wow macro commands, what macros are, key concepts, macro execution rules and secure vs. insecure commands.
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At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: